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Karma Riuk
karma
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Switzerland
Joined on
2021-05-15
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12
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4
karma
pushed tag
v2.2.1
to
karma/stickfosh
2025-02-16 10:42:54 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-16 10:42:53 +01:00
97f9def306
generalized the position counter
karma
pushed tag
v2.2.0
to
karma/stickfosh
2025-02-16 10:33:12 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-16 10:33:12 +01:00
f68dedeb20
made v6, does iterative deepening until the
4eae988999
fixed warnings
Compare 2 commits »
karma
pushed tag
v2.0.1
to
karma/stickfosh
2025-02-16 10:13:35 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-16 10:13:35 +01:00
62a35ecafd
made ai better at endgames (it's just a start)
karma
pushed tag
v2.0.0
to
karma/stickfosh
2025-02-16 09:36:27 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-16 09:36:27 +01:00
5cbe57dc55
Removed the python version and kept just the c++ one
karma
pushed to
main
at
karma/stickfosh
2025-02-16 09:33:57 +01:00
0145664567
minor fixes
959ecdeb7d
added the opponenent pawn attack map move better ordering
adf21ee021
minor stuff
989225c2d7
fixed bugs
aef6fc39e3
fixed slight bug
Compare 36 commits »
karma
pushed to
main
at
karma/stickfosh
2025-02-06 21:25:48 +01:00
04134f013c
implemented the ai vs ai controller
47cf8b3539
unified controller interface
a47130e5d0
fixed variable name
e0a52f57b7
made the thinking time of AIs common to all of them
Compare 4 commits »
karma
pushed tag
v1.1.0
to
karma/stickfosh
2025-02-06 20:14:19 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-06 20:14:19 +01:00
74e4d596a7
very easily implemented the human_vs_ai controller
60e1a77fcb
fixed slight bug
46a835df4b
moved some code around because it made more sense
10257351cb
created a no-op gui (to run the games without
96f0ec5399
implemented full manual controller
Compare 22 commits »
karma
pushed tag
v1.0.1
to
karma/stickfosh
2025-02-06 10:44:03 +01:00
karma
pushed tag
v1.0.0
to
karma/stickfosh
2025-02-06 10:44:03 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-06 10:44:03 +01:00
e821814cd1
updated the code of main
2899820bcc
created a very stupid player that plays random
6fd9b15261
moved stickfosh to the ais folder, since we want
97b3eeb984
first version of stickfosh, simply evaluates a
982f933698
removed useless include
Compare 6 commits »
karma
pushed tag
v0.7.2
to
karma/stickfosh
2025-02-05 15:42:12 +01:00
karma
pushed tag
v0.7.1
to
karma/stickfosh
2025-02-05 15:42:12 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-05 15:42:11 +01:00
a47dc9b695
Merge branch 'main' into opti-2-compacting-move
e8ca1db8d6
using the thread pool for each move in the top
73b2a5b51b
created threadpool
3f3017a389
removed useless comments
f768d16a7e
removed en passant from move
Compare 7 commits »
karma
pushed tag
v0.7.0
to
karma/stickfosh
2025-02-04 21:54:59 +01:00
karma
pushed to
main
at
karma/stickfosh
2025-02-04 21:54:58 +01:00
c55645ad73
using global peft
1b0af3b486
annotated each depths with its time (to then
df20060075
added global peft
151a50fba9
made move str better (includes promotion)
609d5f8c98
fixed castle right rook capture coords
Compare 53 commits »
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