created threadpool
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cpp/src/threadpool.hpp
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73
cpp/src/threadpool.hpp
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#pragma once
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#include <condition_variable>
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#include <functional>
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#include <future>
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#include <iostream>
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#include <queue>
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#include <thread>
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#include <vector>
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class ThreadPool {
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public:
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ThreadPool(size_t numThreads) {
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for (size_t i = 0; i < numThreads; ++i) {
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workers.emplace_back([this] {
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while (true) {
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std::function<void()> task;
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{
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std::unique_lock<std::mutex> lock(queueMutex);
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condition.wait(lock, [this] {
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return stop || !tasks.empty();
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});
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if (stop && tasks.empty())
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return;
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task = std::move(tasks.front());
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tasks.pop();
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}
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task();
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}
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});
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}
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}
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template <class F, class... Args>
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auto enqueue(F&& f, Args&&... args)
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-> std::future<typename std::invoke_result<F, Args...>::type> {
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using return_type = typename std::invoke_result<F, Args...>::type;
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auto task = std::make_shared<std::packaged_task<return_type()>>(
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std::bind(std::forward<F>(f), std::forward<Args>(args)...)
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);
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std::future<return_type> res = task->get_future();
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{
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std::unique_lock<std::mutex> lock(queueMutex);
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tasks.emplace([task]() { (*task)(); });
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}
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condition.notify_one();
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return res;
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}
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void waitAll() {
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std::unique_lock<std::mutex> lock(queueMutex);
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condition.wait(lock, [this] { return tasks.empty(); });
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}
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~ThreadPool() {
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{
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std::unique_lock<std::mutex> lock(queueMutex);
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stop = true;
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}
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condition.notify_all();
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for (std::thread& worker : workers)
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worker.join();
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}
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private:
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std::vector<std::thread> workers;
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std::queue<std::function<void()>> tasks;
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std::mutex queueMutex;
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std::condition_variable condition;
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bool stop = false;
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};
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