created a very stupid player that plays random
moves
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cpp/src/ais/v0_random.cpp
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8
cpp/src/ais/v0_random.cpp
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#include "ai.hpp"
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std::string ai::v1_simple::search(std::string pos, int depth) {
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Board b = Board::setup_fen_position(pos);
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std::vector<Move> moves = b.all_legal_moves();
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return moves[rand() % moves.size()].to_string();
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}
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