Commit Graph

47 Commits

Author SHA1 Message Date
8280d179cd Added the logging of the frames and the exposure times to the camera simulator
(couldn't do it with the publisher because the info wasn't available in
the sim_data)
2023-07-17 11:17:42 +02:00
d17d5e0a1a Lowered the number of sample the opengl_renderer took because 16 was too
much
2023-07-17 11:15:00 +02:00
ff3eb21b0f Made the scene work with current setup 2023-07-17 11:14:37 +02:00
ad731215cf Made confs work with current setup 2023-07-17 11:06:35 +02:00
4cf0b8952e added link to python bindings 2021-02-19 16:28:31 +01:00
d7708fff4a Merge pull request #69 from christian-rauch/cmake_pcl
add PCL dependency
2021-01-27 16:51:42 +01:00
ada6795e6b fixed cv constants and pcl dependency on cpp14 2020-08-26 19:30:43 +02:00
5cfcb6f351 depend on 'assimp' 2020-03-12 16:20:41 +00:00
f397eca8f4 depend on 'minkindr_conversions' 2020-03-12 15:23:56 +00:00
51d90aa131 depend on 'dvs_msgs' 2020-03-12 15:21:44 +00:00
52b4e71503 add PCL dependency 2020-03-12 15:09:37 +00:00
91243c39f3 homepage 2019-12-17 15:02:40 +01:00
adf075d8e4 Publisher interface: make it optional to implement all the interfaces 2019-09-23 11:07:03 +02:00
ae27474548 Add script to generate a timestamps file for the DataProviderFromFolder data provider 2019-09-16 15:00:36 +02:00
1e2cfdb373 Add GIF example for the video to events tutorial 2019-09-16 14:55:24 +02:00
25d964438a Add illustration for the video -> events tutorial 2019-09-16 14:11:13 +02:00
5f99781fb2 Update DataProviderFromFolder, which reads images from a folder 2019-09-16 14:09:49 +02:00
71300eb8b1 Better default parameters 2019-09-16 14:09:11 +02:00
dc8a94f2b0 Fix crash when contrast threshold < 0 #43 2019-09-16 10:04:26 +02:00
980f97e392 Fix bug/typo in data_provider_online #16 2019-03-22 12:32:06 +01:00
73cecac7d1 Do not publish corrupted images when timestamp < exposure_time (#17) 2019-03-22 12:12:28 +01:00
1241667c33 Add R and P in camera info messages 2018-12-17 16:29:36 +01:00
29d3cca0eb Add link to YouTube video 2018-11-05 21:10:01 +01:00
ee4e880a28 Merge pull request #4 from uzh-rpg/hide_glfw_window
hiding glfw window when rendering with opengl
2018-11-02 16:45:02 +01:00
131c793f32 hiding glfw window when rendering with opengö 2018-11-02 16:40:50 +01:00
823001db4f Update unrealcv.conf 2018-10-30 11:47:41 +01:00
35818d7e7d Update example.conf 2018-10-30 11:47:03 +01:00
d518a36037 Update unrealcv.conf 2018-10-30 11:38:50 +01:00
dbc0b568cd Update example.scene 2018-10-30 11:11:59 +01:00
5e4126ce95 Update multi_objects.conf 2018-10-30 11:11:30 +01:00
d0878213cd Update unrealcv.conf 2018-10-30 11:06:13 +01:00
6f5fa3203c Update sponza.conf 2018-10-30 11:05:58 +01:00
6ced3eb646 Update panorama.conf 2018-10-30 11:04:53 +01:00
6b294a596c Update opengl.conf 2018-10-30 11:04:34 +01:00
70a9fb58ee Update obstacle.conf 2018-10-30 11:04:18 +01:00
5247274d0a Update obstacle.conf 2018-10-30 11:03:56 +01:00
d2a5dbc9c8 Update multi_objects.conf 2018-10-30 11:03:26 +01:00
d0ae650cae Update example.conf 2018-10-30 11:03:03 +01:00
4221191bb8 Update README.md 2018-10-30 08:27:38 +01:00
d7048f1700 Update README.md 2018-10-30 08:26:32 +01:00
64e3b90207 license 2018-10-30 08:25:36 +01:00
82eaed575f license 2018-10-30 08:23:19 +01:00
de0895927f License under MIT 2018-10-30 08:18:40 +01:00
f18453b302 Acknowledge UnrealCV 2018-10-29 18:29:34 +01:00
108a48fa81 Acknowledgement to ze_oss, LearnOpenGL and assimp 2018-10-29 18:25:49 +01:00
27c900f85f Add citation and acknowledgements 2018-10-29 18:13:45 +01:00
a8c2f0ca43 initial commit 2018-10-29 17:53:15 +01:00