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# Getting Started
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[Installation instructions](https://github.com/uzh-rpg/rpg_esim/wiki/Installation)
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# Available Rendering Engines
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Below is a table summarizing the different rendering engines available to date, with their respective properties.
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| | Dimension | IMU | Moving Objects | Camera Distortion | Simulation speed |
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|-------------------|--------------------|-----|----------------|-------------------|------------------|
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| [MultiObjects2D](https://github.com/uzh-rpg/rpg_event_camera_simulator/wiki/Multi-Objects-2D-renderer) | 2D | No | Yes | No | *** |
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| [PanoramicRenderer](https://github.com/uzh-rpg/rpg_event_camera_simulator/wiki/Panoramic-Renderer) | 2D (rotation only) | Yes | No | Yes | **** |
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| [PlanarRenderer](https://github.com/uzh-rpg/rpg_event_camera_simulator/wiki/Planar-Renderer) | 2.5D (planar) | Yes | No | Yes | **** |
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| [OpenGLRenderer](https://github.com/uzh-rpg/rpg_event_camera_simulator/wiki/3D-OpenGL-Rendering-Engine) | 3D | Yes | Yes | No | ***** |
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| [UnrealCVRenderer](https://github.com/uzh-rpg/rpg_event_camera_simulator/wiki/Photorealistic-Rendering-Engine-based-on-Unreal-Engine) | 3D | Yes | No | No | * |
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