Compare commits
16 Commits
Author | SHA1 | Date | |
---|---|---|---|
3cccdc7eb8 | |||
ab902e64b9 | |||
120bd29d86 | |||
27cb446573 | |||
7cb4fa99bc | |||
e53dac17d5 | |||
4f79d6f1ed | |||
346cfe9705 | |||
94af003adc | |||
aec655610a | |||
2423645f3a | |||
6e0a1032d1 | |||
69afaed1bf | |||
908e8c14fb | |||
954d44085c | |||
8a6543cc1e |
19
.github/workflows/automatic-prerelease.yml
vendored
@ -12,10 +12,18 @@ jobs:
|
||||
runs-on: "ubuntu-latest"
|
||||
|
||||
steps:
|
||||
# ...
|
||||
- name: "Build & test"
|
||||
run: |
|
||||
echo "done!"
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Set up Go
|
||||
uses: actions/setup-go@v4
|
||||
with:
|
||||
go-version: "1.21"
|
||||
|
||||
- name: Build
|
||||
run: go build -v ./...
|
||||
|
||||
- name: Test
|
||||
run: go test -v ./...
|
||||
|
||||
- uses: "marvinpinto/action-automatic-releases@latest"
|
||||
with:
|
||||
@ -23,6 +31,3 @@ jobs:
|
||||
automatic_release_tag: "latest"
|
||||
prerelease: true
|
||||
title: "Development Build"
|
||||
files: |
|
||||
LICENSE.txt
|
||||
*.jar
|
||||
|
19
.github/workflows/tagged-release.yml
vendored
@ -12,15 +12,20 @@ jobs:
|
||||
runs-on: "ubuntu-latest"
|
||||
|
||||
steps:
|
||||
# ...
|
||||
- name: "Build & test"
|
||||
run: |
|
||||
echo "done!"
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Set up Go
|
||||
uses: actions/setup-go@v4
|
||||
with:
|
||||
go-version: "1.21"
|
||||
|
||||
- name: Build
|
||||
run: go build -v ./...
|
||||
|
||||
- name: Test
|
||||
run: go test -v ./...
|
||||
|
||||
- uses: "marvinpinto/action-automatic-releases@latest"
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
prerelease: false
|
||||
files: |
|
||||
LICENSE.txt
|
||||
*.jar
|
||||
|
2
.gitignore
vendored
@ -20,3 +20,5 @@
|
||||
# Go workspace file
|
||||
go.work
|
||||
/Session.vim
|
||||
/maze.png
|
||||
/maze_sol.png
|
||||
|
BIN
assets/real.png
Normal file
After Width: | Height: | Size: 151 KiB |
BIN
assets/solved/normal.png
Normal file
After Width: | Height: | Size: 987 B |
BIN
assets/solved/normal2.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/solved/real.png
Normal file
After Width: | Height: | Size: 316 KiB |
BIN
assets/solved/trivial-bigger-staggered.png
Normal file
After Width: | Height: | Size: 424 B |
BIN
assets/solved/trivial-bigger.png
Normal file
After Width: | Height: | Size: 423 B |
BIN
assets/solved/trivial.png
Normal file
After Width: | Height: | Size: 286 B |
@ -1,17 +1,24 @@
|
||||
package writer
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"image/color"
|
||||
"io"
|
||||
"maze-solver/maze"
|
||||
"os"
|
||||
"testing"
|
||||
|
||||
"github.com/mazznoer/colorgrad"
|
||||
)
|
||||
|
||||
const (
|
||||
OUT_DIR = "./out"
|
||||
EXPECTED_DIR = "../../assets/solved"
|
||||
)
|
||||
|
||||
func TestImageWriter(t *testing.T) {
|
||||
pathGradient, err := colorgrad.NewGradient().Colors(color.White).Build()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
if _, err := os.Stat(OUT_DIR); os.IsNotExist(err) {
|
||||
os.Mkdir(OUT_DIR, 0700)
|
||||
}
|
||||
|
||||
tests := []struct {
|
||||
@ -24,33 +31,33 @@ func TestImageWriter(t *testing.T) {
|
||||
}{
|
||||
{
|
||||
"Trivial",
|
||||
"../../out/trivial_sol.png",
|
||||
"trivial.png",
|
||||
trivial(),
|
||||
40, 40,
|
||||
20, 20,
|
||||
color.White, color.Black,
|
||||
colorgrad.Warm(),
|
||||
},
|
||||
{
|
||||
"Bigger",
|
||||
"../../out/bigger_sol.png",
|
||||
"Trivial Bigger",
|
||||
"trivial-bigger.png",
|
||||
bigger(),
|
||||
40, 40,
|
||||
20, 20,
|
||||
color.White, color.Black,
|
||||
colorgrad.Warm(),
|
||||
},
|
||||
{
|
||||
"Bigger Staggered",
|
||||
"../../out/bigger_staggered_sol.png",
|
||||
"Trivial Bigger Staggered",
|
||||
"trivial-bigger-staggered.png",
|
||||
bigger_staggered(),
|
||||
40, 40,
|
||||
20, 20,
|
||||
color.White, color.Black,
|
||||
pathGradient,
|
||||
colorgrad.Warm(),
|
||||
},
|
||||
{
|
||||
"Normal",
|
||||
"../../out/normal_sol.png",
|
||||
"normal.png",
|
||||
normal(),
|
||||
40, 40,
|
||||
20, 20,
|
||||
color.White, color.Black,
|
||||
colorgrad.Warm(),
|
||||
},
|
||||
@ -58,7 +65,7 @@ func TestImageWriter(t *testing.T) {
|
||||
|
||||
for _, test := range tests {
|
||||
writer := ImageWriter{
|
||||
Filename: test.filename,
|
||||
Filename: OUT_DIR + "/" + test.filename,
|
||||
Maze: test.m,
|
||||
CellWidth: test.CellWidth,
|
||||
CellHeight: test.cellHeight,
|
||||
@ -71,5 +78,45 @@ func TestImageWriter(t *testing.T) {
|
||||
if err != nil {
|
||||
t.Fatalf("%s: couldn't write solution, got following error\n%v", test.name, err)
|
||||
}
|
||||
|
||||
assertEqualFile(t, EXPECTED_DIR+"/"+test.filename, OUT_DIR+"/"+test.filename, test.name)
|
||||
os.Remove(writer.Filename)
|
||||
}
|
||||
os.Remove(OUT_DIR)
|
||||
}
|
||||
|
||||
const chunkSize = 64000
|
||||
|
||||
func assertEqualFile(t *testing.T, file1, file2, name string) {
|
||||
f1, err := os.Open(file1)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
defer f1.Close()
|
||||
|
||||
f2, err := os.Open(file2)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
defer f2.Close()
|
||||
|
||||
for {
|
||||
b1 := make([]byte, chunkSize)
|
||||
_, err1 := f1.Read(b1)
|
||||
|
||||
b2 := make([]byte, chunkSize)
|
||||
_, err2 := f2.Read(b2)
|
||||
|
||||
if err1 != nil || err2 != nil {
|
||||
if err1 == io.EOF && err2 == io.EOF {
|
||||
return
|
||||
} else if err1 == io.EOF || err2 == io.EOF {
|
||||
t.Fatalf("%s: files are not equal. Got %q, wanted %q", name, file1, file2)
|
||||
}
|
||||
}
|
||||
|
||||
if !bytes.Equal(b1, b2) {
|
||||
t.Fatalf("%s: files are not equal. Got %q, wanted %q", name, file1, file2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
package writer
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"maze-solver/maze"
|
||||
"maze-solver/utils"
|
||||
"testing"
|
||||
@ -69,7 +68,6 @@ func TestStringsWriter(t *testing.T) {
|
||||
}
|
||||
|
||||
for _, test := range tests {
|
||||
fmt.Printf("----------- %s -----------\n", test.name)
|
||||
writer := StringsWriter{
|
||||
PathChar: test.pathChar,
|
||||
WallChar: test.wallChar,
|
||||
|
4
main.go
@ -131,12 +131,12 @@ func parse_arguments() (*reader.ReaderFactory, *writer.WriterFactory, *solver.So
|
||||
|
||||
cellSizeIn := argparser.Int("", "cell-size-in", &argparse.Options{
|
||||
Help: "Size of a cell (in pixels) for input file of image type",
|
||||
Default: 20,
|
||||
Default: 3,
|
||||
})
|
||||
|
||||
cellSizeOut := argparser.Int("", "cell-size-out", &argparse.Options{
|
||||
Help: "Size of a cell (in pixels) for output file of image type",
|
||||
Default: 20,
|
||||
Default: 3,
|
||||
})
|
||||
|
||||
solverFactory.Type = argparser.Selector("a", "algo", solver.TYPES, &argparse.Options{
|
||||
|
@ -30,6 +30,7 @@ type Node struct {
|
||||
Coords Coordinates
|
||||
Up, Down *Node
|
||||
Left, Right *Node
|
||||
Visited bool `default:"false"`
|
||||
}
|
||||
|
||||
func NewNode(coords Coordinates) *Node {
|
||||
|
118
solver/bfs.go
@ -1,9 +1,117 @@
|
||||
package solver
|
||||
|
||||
import "maze-solver/maze"
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"maze-solver/maze"
|
||||
"maze-solver/utils"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type Bfs struct{}
|
||||
|
||||
func (*Bfs) Solve(maze *maze.Maze) *maze.SolvedMaze {
|
||||
return nil
|
||||
type BFSSolver struct {
|
||||
queue *Queue
|
||||
}
|
||||
|
||||
type Queue struct {
|
||||
head, tail *Element
|
||||
}
|
||||
|
||||
type Element struct {
|
||||
prev, next *Element
|
||||
value []*maze.Node
|
||||
}
|
||||
|
||||
func (q *Queue) enqueue(v []*maze.Node) {
|
||||
prev_last := q.tail
|
||||
new_elem := &Element{
|
||||
prev: prev_last,
|
||||
next: nil,
|
||||
value: v,
|
||||
}
|
||||
if prev_last != nil {
|
||||
prev_last.next = new_elem
|
||||
}
|
||||
|
||||
q.tail = new_elem
|
||||
|
||||
if q.head == nil {
|
||||
q.head = new_elem
|
||||
}
|
||||
}
|
||||
|
||||
func (q *Queue) dequeue() ([]*maze.Node, error) {
|
||||
if q.head == nil {
|
||||
return nil, errors.New("Can't dequeue and empty queue")
|
||||
}
|
||||
ret := q.head.value
|
||||
q.head = q.head.next
|
||||
if q.head != nil {
|
||||
q.head.prev = nil
|
||||
} else {
|
||||
q.tail = nil
|
||||
}
|
||||
|
||||
return ret, nil
|
||||
}
|
||||
|
||||
func (q Queue) String() string {
|
||||
var ret strings.Builder
|
||||
i := 0
|
||||
for history := q.head; history != nil; history = history.next {
|
||||
ret.WriteString(fmt.Sprintf("%v: %v\n", i, history_str(history.value)))
|
||||
i++
|
||||
}
|
||||
return ret.String()
|
||||
}
|
||||
|
||||
func history_str(history []*maze.Node) string {
|
||||
var ret strings.Builder
|
||||
for _, node := range history {
|
||||
ret.WriteString(fmt.Sprintf("%v ", node.Coords))
|
||||
}
|
||||
return ret.String()
|
||||
}
|
||||
|
||||
func (s *BFSSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
|
||||
defer utils.Timer("BFS algorithm", 2)()
|
||||
|
||||
current, end := m.Nodes[0], m.Nodes[len(m.Nodes)-1]
|
||||
s.queue = &Queue{
|
||||
head: nil,
|
||||
tail: nil,
|
||||
}
|
||||
|
||||
current_history := make([]*maze.Node, 0, len(m.Nodes))
|
||||
current_history = append(current_history, current)
|
||||
|
||||
var err error
|
||||
for current != end {
|
||||
current.Visited = true
|
||||
|
||||
s.addIfNotVisited(current.Down, current_history)
|
||||
s.addIfNotVisited(current.Left, current_history)
|
||||
s.addIfNotVisited(current.Right, current_history)
|
||||
s.addIfNotVisited(current.Up, current_history)
|
||||
|
||||
current_history, err = s.queue.dequeue()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
current = current_history[len(current_history)-1]
|
||||
}
|
||||
|
||||
return &maze.SolvedMaze{
|
||||
Maze: m,
|
||||
Solution: current_history,
|
||||
}
|
||||
}
|
||||
|
||||
func (s *BFSSolver) addIfNotVisited(node *maze.Node, current_history []*maze.Node) {
|
||||
if !visited(node) {
|
||||
new_history := make([]*maze.Node, len(current_history)+1)
|
||||
copy(new_history, current_history)
|
||||
new_history[len(current_history)] = node
|
||||
|
||||
s.queue.enqueue(new_history)
|
||||
}
|
||||
}
|
||||
|
@ -5,27 +5,20 @@ import (
|
||||
"maze-solver/utils"
|
||||
)
|
||||
|
||||
type TurnLeftSolver struct {
|
||||
visited map[*maze.Node]bool
|
||||
}
|
||||
type DFSSolver struct{}
|
||||
|
||||
func (s *TurnLeftSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
|
||||
defer utils.Timer("Turn left algorithm", 2)()
|
||||
func (s *DFSSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
|
||||
defer utils.Timer("DFS algorithm", 2)()
|
||||
|
||||
current, end := m.Nodes[0], m.Nodes[len(m.Nodes)-1]
|
||||
s.visited = make(map[*maze.Node]bool, len(m.Nodes))
|
||||
|
||||
for _, node := range m.Nodes {
|
||||
s.visited[node] = false
|
||||
}
|
||||
|
||||
stack := make([]*maze.Node, 0, len(m.Nodes))
|
||||
stack = append(stack, current)
|
||||
|
||||
for current != end {
|
||||
s.visited[current] = true
|
||||
current.Visited = true
|
||||
|
||||
left_visited, right_visited, up_visited, down_visited := s.wasVisited(current.Left), s.wasVisited(current.Right), s.wasVisited(current.Up), s.wasVisited(current.Down)
|
||||
left_visited, right_visited, up_visited, down_visited := visited(current.Left), visited(current.Right), visited(current.Up), visited(current.Down)
|
||||
|
||||
if left_visited && right_visited && up_visited && down_visited {
|
||||
// dead end or no more visited nodes
|
||||
@ -53,11 +46,3 @@ func (s *TurnLeftSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (s *TurnLeftSolver) wasVisited(node *maze.Node) bool {
|
||||
if node == nil {
|
||||
return true
|
||||
}
|
||||
visited, _ := s.visited[node]
|
||||
return visited
|
||||
}
|
85
solver/dijkstra.go
Normal file
@ -0,0 +1,85 @@
|
||||
package solver
|
||||
|
||||
import (
|
||||
"maze-solver/maze"
|
||||
"maze-solver/utils"
|
||||
"slices"
|
||||
"sort"
|
||||
)
|
||||
|
||||
type DijkstraSolver struct {
|
||||
dist_from_start map[*maze.Node]int
|
||||
parent map[*maze.Node]*maze.Node
|
||||
stack sorted_stack
|
||||
}
|
||||
|
||||
type sorted_stack []*maze.Node
|
||||
|
||||
func (s *DijkstraSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
|
||||
defer utils.Timer("Dijkstra algorithm", 2)()
|
||||
s.dist_from_start = make(map[*maze.Node]int, len(m.Nodes))
|
||||
s.parent = make(map[*maze.Node]*maze.Node, len(m.Nodes))
|
||||
|
||||
for _, node := range m.Nodes {
|
||||
s.dist_from_start[node] = 0
|
||||
}
|
||||
|
||||
current, end := m.Nodes[0], m.Nodes[len(m.Nodes)-1]
|
||||
|
||||
for current != end {
|
||||
current.Visited = true
|
||||
|
||||
for _, child := range []*maze.Node{current.Left, current.Right, current.Up, current.Down} {
|
||||
if child != nil {
|
||||
dist := s.dist_from_start[current] + int(current.Coords.Distance(child.Coords))
|
||||
if !child.Visited {
|
||||
s.parent[child] = current
|
||||
s.dist_from_start[child] = dist
|
||||
s.stack.insert(child, &s.dist_from_start)
|
||||
} else if s.dist_from_start[child] > dist {
|
||||
s.parent[child] = current
|
||||
s.dist_from_start[child] = dist
|
||||
sort.Slice(s.stack, func(i, j int) bool {
|
||||
return s.dist_from_start[s.stack[i]] < s.dist_from_start[s.stack[j]]
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
current = s.stack.pop()
|
||||
}
|
||||
|
||||
solution := make([]*maze.Node, 0, len(m.Nodes))
|
||||
for current != m.Nodes[0] {
|
||||
solution = append(solution, current)
|
||||
current = s.parent[current]
|
||||
}
|
||||
solution = append(solution, m.Nodes[0])
|
||||
|
||||
for i, j := 0, len(solution)-1; i < j; i, j = i+1, j-1 {
|
||||
solution[i], solution[j] = solution[j], solution[i]
|
||||
}
|
||||
|
||||
return &maze.SolvedMaze{
|
||||
Maze: m,
|
||||
Solution: solution,
|
||||
}
|
||||
}
|
||||
|
||||
func (s *sorted_stack) insert(node *maze.Node, dists *map[*maze.Node]int) {
|
||||
var dummy *maze.Node
|
||||
*s = append(*s, dummy) // extend the slice
|
||||
|
||||
i, _ := slices.BinarySearchFunc(*s, node, func(e, t *maze.Node) int {
|
||||
return (*dists)[t] - (*dists)[e]
|
||||
})
|
||||
|
||||
copy((*s)[i+1:], (*s)[i:]) // make room
|
||||
(*s)[i] = node
|
||||
}
|
||||
|
||||
func (s *sorted_stack) pop() *maze.Node {
|
||||
last_i := len(*s) - 1
|
||||
ret := (*s)[last_i]
|
||||
*s = (*s)[:last_i]
|
||||
return ret
|
||||
}
|
@ -14,17 +14,29 @@ type SolverFactory struct {
|
||||
}
|
||||
|
||||
const (
|
||||
_TURN_LEFT = "turn-left"
|
||||
_DFS = "dfs"
|
||||
_BFS = "bfs"
|
||||
_Dijkstra = "dijkstra"
|
||||
)
|
||||
|
||||
var TYPES = []string{
|
||||
_TURN_LEFT,
|
||||
_DFS,
|
||||
_BFS,
|
||||
_Dijkstra,
|
||||
}
|
||||
|
||||
func (f *SolverFactory) Get() Solver {
|
||||
switch *f.Type {
|
||||
case _TURN_LEFT:
|
||||
return &TurnLeftSolver{}
|
||||
case _DFS:
|
||||
return &DFSSolver{}
|
||||
case _BFS:
|
||||
return &BFSSolver{}
|
||||
case _Dijkstra:
|
||||
return &DijkstraSolver{}
|
||||
}
|
||||
panic(fmt.Sprintf("Unrecognized solver type %q", *f.Type))
|
||||
}
|
||||
|
||||
func visited(node *maze.Node) bool {
|
||||
return node == nil || node.Visited
|
||||
}
|
||||
|