Arnaud Fauconnet
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3ba975a830
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Added the possibility to get the hdr rgb images from a data provider.
For now only made it work with 'from_folder' and 'opengl_renderer'
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2023-08-03 11:02:47 +02:00 |
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Arnaud Fauconnet
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e27602488d
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Found a way to unify the hdr_output_folder so that it's set across both
the publisher and the camera_simulator with just the flag
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2023-07-19 17:37:16 +02:00 |
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Arnaud Fauconnet
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ac5c3848ed
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Removed deprecated include
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2023-07-17 14:16:37 +02:00 |
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Arnaud Fauconnet
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4738ae7444
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Reformated the project to make it more readable (to me)
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2023-07-17 11:45:28 +02:00 |
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Arnaud Fauconnet
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8280d179cd
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Added the logging of the frames and the exposure times to the camera simulator
(couldn't do it with the publisher because the info wasn't available in
the sim_data)
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2023-07-17 11:17:42 +02:00 |
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Henri Rebecq
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dc8a94f2b0
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Fix crash when contrast threshold < 0 #43
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2019-09-16 10:04:26 +02:00 |
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Henri Rebecq
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73cecac7d1
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Do not publish corrupted images when timestamp < exposure_time (#17)
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2019-03-22 12:12:28 +01:00 |
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Henri Rebecq
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82eaed575f
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license
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2018-10-30 08:23:19 +01:00 |
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Henri Rebecq
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a8c2f0ca43
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initial commit
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2018-10-29 17:53:15 +01:00 |
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