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@@ -15,10 +15,10 @@ You can find a pdf of the paper [here](http://rpg.ifi.uzh.ch/docs/CORL18_Rebecq.
## Features ## Features
- Accurate event simulation, guaranteed by the tight integration between the rendering engine and the event simulator - Accurate event simulation, guaranteed by the tight integration between the rendering engine and the event simulator
- IMU simulation - Inertial Measurement Unit (IMU) simulation
- Support for multi-camera systems - Support for multi-camera systems
- Ground truth camera poses, IMU biases, angular/linear velocities, depth maps, and optic flow maps - Ground truth camera poses, IMU biases, angular/linear velocities, depth maps, and optic flow maps
- Support for camera distortion - Support for camera distortion (only planar and panoramic renderers)
- Different C+/C- contrast thresholds - Different C+/C- contrast thresholds
- Basic noise simulation for event cameras (based on additive Gaussian noise on the contrast threshold) - Basic noise simulation for event cameras (based on additive Gaussian noise on the contrast threshold)
- Motion blur simulation - Motion blur simulation