diff --git a/README.md b/README.md index 28e5dd1..4c20845 100644 --- a/README.md +++ b/README.md @@ -15,10 +15,10 @@ You can find a pdf of the paper [here](http://rpg.ifi.uzh.ch/docs/CORL18_Rebecq. ## Features - Accurate event simulation, guaranteed by the tight integration between the rendering engine and the event simulator -- IMU simulation +- Inertial Measurement Unit (IMU) simulation - Support for multi-camera systems - Ground truth camera poses, IMU biases, angular/linear velocities, depth maps, and optic flow maps -- Support for camera distortion +- Support for camera distortion (only planar and panoramic renderers) - Different C+/C- contrast thresholds - Basic noise simulation for event cameras (based on additive Gaussian noise on the contrast threshold) - Motion blur simulation