Commit Graph

6 Commits

Author SHA1 Message Date
a424fec9a9 Now when polygons collide, they get moved by the overlap to ensure that
they don't get stuck in the following frames, it works very well and
Carza is happy :))))))
2023-05-19 15:24:11 +02:00
b4203884ef Changed to delta so that the edge cases happen less (since the 'move
less' each frame)
2023-05-17 13:21:43 +02:00
4a7e5834d3 Quick refactoring and reformating 2023-04-21 09:01:35 +02:00
8f9a8b71c9 cleared unused game framework declarations. 2022-05-30 16:02:25 +02:00
4c2273d271 first, basic transition to C++ 2022-05-30 15:59:45 +02:00
9028f1af74 modularization: main, game, balls, c_index, spaceship, gravity 2021-12-11 21:32:48 +01:00