first, basic transition to C++
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4
game.h
4
game.h
@ -10,8 +10,8 @@ extern double delta; /* simulation time delta in seconds */
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#define DEFAULT_DELTA 0.01
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extern unsigned int width; /* game canvas width */
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extern unsigned int height; /* game canvas height */
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extern int width; /* game canvas width */
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extern int height; /* game canvas height */
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#define DEFAULT_WIDTH 800
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#define DEFAULT_HEIGHT 800
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