Quick refactoring and reformating
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8
game.h
8
game.h
@ -6,16 +6,16 @@
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/* simulation/game framework
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*/
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extern double delta; /* simulation time delta in seconds */
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extern double delta; /* simulation time delta in seconds */
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#define DEFAULT_DELTA 0.01
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extern int width; /* game canvas width */
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extern int height; /* game canvas height */
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extern int width; /* game canvas width */
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extern int height; /* game canvas height */
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#define DEFAULT_WIDTH 800
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#define DEFAULT_HEIGHT 800
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extern GtkWidget * canvas; /* game canvas object */
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extern GtkWidget* canvas; /* game canvas object */
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#endif
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