Commit Graph

7 Commits

Author SHA1 Message Date
Karma Riuk
a424fec9a9 Now when polygons collide, they get moved by the overlap to ensure that
they don't get stuck in the following frames, it works very well and
Carza is happy :))))))
2023-05-19 15:24:11 +02:00
Karma Riuk
00dad13b2f Commented out some couts 2023-05-18 11:24:08 +02:00
Karma Riuk
487b5fe00b Fixed most of the bugs of the collision detection (still some cases
there)
2023-05-17 13:22:34 +02:00
Karma Riuk
37a76e3e8d Revamped collision detection, missing the vertex inside vertex case
(which is happening a bit too often imho)
2023-05-06 14:07:47 +02:00
Karma Riuk
ad841588ad Refactored collision detection (last version before changing the algo) 2023-04-25 12:09:07 +02:00
Karma Riuk
4a7e5834d3 Quick refactoring and reformating 2023-04-21 09:01:35 +02:00
Karma Riuk
d0de911344 got the speed working (yay) but the angular velocity that results is superrrr low, thus not creating any rotation after impact, wierd... 2023-04-02 21:53:21 +02:00