Commit Graph

16 Commits

Author SHA1 Message Date
Karma Riuk
082acc4451 Added random color generation to the polygons, also made so that the
color of the vector indicating speed is the same as the color of the
polygon, but a little lighter
2023-06-13 13:50:07 +02:00
Karma Riuk
784eb823ec Updated Makefile 2023-05-18 11:23:54 +02:00
Karma Riuk
d0de911344 got the speed working (yay) but the angular velocity that results is superrrr low, thus not creating any rotation after impact, wierd... 2023-04-02 21:53:21 +02:00
Karma Riuk
e6a3979de1 Added a generator for polygons to make the init easier 2023-03-14 23:10:31 +01:00
Karma Riuk
9fd87b7f29 Simple implementation of polygons, you can create them in the init and draw them 2023-03-14 21:46:36 +01:00
Antonio Carzaniga
7064eb5174 2D vector objects for positions, velocities, etc. 2022-06-01 11:09:35 +02:00
Antonio Carzaniga
139d8d2997 fix: using CXX also as linker. 2022-05-30 18:03:41 +02:00
Antonio Carzaniga
4c2273d271 first, basic transition to C++ 2022-05-30 15:59:45 +02:00
Antonio Carzaniga
9028f1af74 modularization: main, game, balls, c_index, spaceship, gravity 2021-12-11 21:32:48 +01:00
Antonio Carzaniga
87db81dcfe modularization of c_index, basic balls data. 2021-12-01 20:18:19 +01:00
Antonio Carzaniga
3309523725 face objects and cache; port to gtk-3.0. 2021-01-12 15:55:25 +01:00
Antonio Carzaniga
a8e616a608 separate state-update function for profiling. 2019-08-19 10:45:55 +02:00
Antonio Carzaniga
f7706865fe added optional face (image) for balls 2019-07-29 14:21:55 +02:00
Antonio Carzaniga
064193199b cleared Makefile 2019-06-04 11:22:22 +02:00
Antonio Carzaniga
f46f20aa81 added collisions. 2019-06-03 22:24:06 +02:00
Antonio Carzaniga
ce4e4cbc2d baseline 2019-06-03 10:09:00 +02:00