Added random color generation to the polygons, also made so that the

color of the vector indicating speed is the same as the color of the
polygon, but a little lighter
This commit is contained in:
Karma Riuk
2023-06-13 13:50:07 +02:00
parent 79ac43f05c
commit 082acc4451
7 changed files with 209 additions and 25 deletions

View File

@ -11,7 +11,7 @@ CXXFLAGS=-Wall -g -O2 $(PROFILING_CFLAGS) $(GTK_CFLAGS)
LIBS=$(GTK_LIBS) -lm
PROGS=balls
OBJS=balls.o c_index.o game.o gravity.o spaceship.o main.o polygons.o polygon_generator.o collisions.o
OBJS=balls.o c_index.o game.o gravity.o spaceship.o main.o polygons.o polygon_generator.o collisions.o color.o
# dependencies (gcc -MM *.cc)
balls.o: balls.cc game.h balls.h vec2d.h gravity.h
@ -21,9 +21,10 @@ gravity.o: gravity.cc gravity.h balls.h vec2d.h game.h
main.o: main.cc game.h balls.h vec2d.h c_index.h gravity.h spaceship.h
spaceship.o: spaceship.cc balls.h vec2d.h game.h
stats.o: stats.cc
polygons.o: polygons.cc polygons.h vec2d.h polygon_generator.h
polygons.o: polygons.cc polygons.h vec2d.h polygon_generator.h color.h
polygon_generator.o: polygon_generator.cc polygon_generator.h
collisions.o: collisions.cc collisions.h vec2d.h
color.o: color.cc color.h
.PHONY: run