minor change
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@ -1,5 +1,7 @@
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#pragma once
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#include "coords.hpp"
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#include "move.hpp"
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#include "pieces/piece.hpp"
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#include <string>
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@ -11,8 +13,8 @@ struct Board {
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public:
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int8_t squares[64] = {Piece::None};
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bool white_to_play;
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int8_t w_castle_rights;
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int8_t b_castle_rights;
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CastleSide w_castle_rights;
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CastleSide b_castle_rights;
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static Board setup_fen_position(std::string fen);
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