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Updated 3D OpenGL Rendering Engine (markdown)
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Rendering engine based on pure OpenGL code, that can simulate simple 3D scenes, including the possibility to simulate dynamic objects moving in the scene.
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## Run
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First set the absolute paths in `example.conf`:
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Run the simulator as follows (do not forget to set the absolute paths in `opengl.conf`):
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roscd esim_ros
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gedit cfg/example.conf
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Run the simulator as follows:
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roslaunch esim_ros esim.launch config:=cfg/opengl.conf
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