mirror of
https://github.com/karma-riuk/hdr_esim.git
synced 2024-11-23 14:47:50 +01:00
Lowered the number of sample the opengl_renderer took because 16 was too
much
This commit is contained in:
parent
ff3eb21b0f
commit
d17d5e0a1a
@ -94,7 +94,7 @@ void OpenGLRenderer::init()
|
||||
|
||||
|
||||
// create multisampled framebuffer object
|
||||
static const int num_samples = 16;
|
||||
static const int num_samples = 4;
|
||||
glGenFramebuffers(1, &multisampled_fbo);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, multisampled_fbo);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user