Added before vs after to readme

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Karma Riuk 2023-08-02 17:55:43 +02:00
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@ -27,3 +27,33 @@ objects:
The simulations are animated and displayed in real-time. It is also therefore
crucial that the simulation code be efficient to obtain smooth animations.
## Before vs After
A little of context for the follow videos:
- in the first video, the special ball with an arrow inside is a "spaceship",
that can be controlled by the user;
- the yellow bar that appears after midway through both videos represent the
restitution coefficient of the collision resolution (the lower it is, the
greater the dampening on impact between objects);
- the white line with a ball at the end that appears after the restitution
coefficient bar represents the gravity vector that gets applied to the speed
of each object at each frame, the ball is the direction the vector is pointing
it.
### Before
[before video](before.mp4)
### After
[after video](after.mp4)
<!-- ## Controls -->
<!---->
<!-- ## Installation -->
## Contact
If you have any question concerning this work, feel free to contact me at [arno.fauconnet@gmail.com](mailto:arno.fauconnet@gmail.com)

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