Reformated gravity.h
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gravity.h
14
gravity.h
@ -3,16 +3,16 @@
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#include "balls.h"
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extern void gravity_constant_field (double x, double y);
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extern void gravity_newton_field (double r, double g);
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extern void gravity_constant_field(double x, double y);
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extern void gravity_newton_field(double r, double g);
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extern vec2d gravity_vector (const ball * b);
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extern vec2d gravity_vector(const ball* b);
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extern void gravity_draw_visible_field (cairo_t * cr);
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extern void gravity_draw_visible_field(cairo_t* cr);
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extern void gravity_draw (cairo_t * cr);
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extern void gravity_change (double dx, double dy);
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extern void gravity_draw(cairo_t* cr);
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extern void gravity_change(double dx, double dy);
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extern void gravity_collisions (ball * begin, ball * end);
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extern void gravity_collisions(ball* begin, ball* end);
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#endif
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