added rectangle binary search tree as collision index.
This commit is contained in:
parent
a8e616a608
commit
956e652827
264
balls.c
264
balls.c
@ -24,28 +24,26 @@ struct ball {
|
||||
cairo_surface_t * surface;
|
||||
};
|
||||
|
||||
static int collisions = 1;
|
||||
double delta = 0.01; /* seconds */
|
||||
|
||||
static double delta = 0.01; /* seconds */
|
||||
unsigned int width = DEFAULT_WIDTH;
|
||||
unsigned int height = DEFAULT_HEIGHT;
|
||||
|
||||
static unsigned int width = DEFAULT_WIDTH;
|
||||
static unsigned int height = DEFAULT_HEIGHT;
|
||||
unsigned int radius_min = 5;
|
||||
unsigned int radius_max = 10;
|
||||
|
||||
static unsigned int radius_min = 5;
|
||||
static unsigned int radius_max = 10;
|
||||
|
||||
static unsigned int v_max = 100;
|
||||
static unsigned int v_min = 0;
|
||||
unsigned int v_max = 100;
|
||||
unsigned int v_min = 0;
|
||||
|
||||
struct ball * balls = 0;
|
||||
unsigned int n_balls = 50;
|
||||
|
||||
static double g_y = 20;
|
||||
static double g_x = 0;
|
||||
double g_y = 20;
|
||||
double g_x = 0;
|
||||
|
||||
static double clear_alpha = 1.0;
|
||||
double clear_alpha = 1.0;
|
||||
|
||||
static void random_velocity(struct ball * p) {
|
||||
void random_velocity(struct ball * p) {
|
||||
double r2;
|
||||
do {
|
||||
p->v_x = v_min + rand() % (v_max + 1 - v_min);
|
||||
@ -72,7 +70,7 @@ void balls_init_state () {
|
||||
}
|
||||
}
|
||||
|
||||
static void ball_collision (struct ball * p, struct ball * q) {
|
||||
void ball_collision (struct ball * p, struct ball * q) {
|
||||
double dx = q->x - p->x;
|
||||
double dy = q->y - p->y;
|
||||
double d2 = dx*dx + dy*dy;
|
||||
@ -134,14 +132,191 @@ void movement_and_borders () {
|
||||
ball_update_state(balls + i);
|
||||
}
|
||||
|
||||
void check_collisions () {
|
||||
/* Collision check with index
|
||||
*/
|
||||
struct rectangle {
|
||||
double min_x; /* left */
|
||||
double min_y; /* bottom */
|
||||
double max_x; /* right */
|
||||
double max_y; /* top */
|
||||
};
|
||||
|
||||
struct bt_node {
|
||||
struct ball * ball;
|
||||
struct rectangle r;
|
||||
struct bt_node * left;
|
||||
struct bt_node * right;
|
||||
};
|
||||
|
||||
struct bt_node * c_index = 0;
|
||||
|
||||
static struct bt_node * c_index_init_node(struct bt_node * n, struct ball * b) {
|
||||
n->ball = b;
|
||||
n->r.min_x = b->x - b->radius;
|
||||
n->r.min_y = b->y - b->radius;
|
||||
n->r.max_x = b->x + b->radius;
|
||||
n->r.max_y = b->y + b->radius;
|
||||
n->left = 0;
|
||||
n->right = 0;
|
||||
return n;
|
||||
}
|
||||
|
||||
static void c_index_add_ball(struct bt_node * n, const struct ball * b) {
|
||||
if (n->r.min_x > b->x - b->radius)
|
||||
n->r.min_x = b->x - b->radius;
|
||||
if (n->r.min_y > b->y - b->radius)
|
||||
n->r.min_y = b->y - b->radius;
|
||||
if (n->r.max_x < b->x + b->radius)
|
||||
n->r.max_x = b->x + b->radius;
|
||||
if (n->r.max_y < b->y + b->radius)
|
||||
n->r.max_y = b->y + b->radius;
|
||||
}
|
||||
|
||||
static void c_index_insert(struct bt_node * t, struct bt_node * n, struct ball * b) {
|
||||
assert(t);
|
||||
double w = width;
|
||||
double h = height;
|
||||
double ref_x = 0.0;
|
||||
double ref_y = 0.0;
|
||||
for (;;) {
|
||||
c_index_add_ball(t, b);
|
||||
if (w > h) { /* horizontal split */
|
||||
if (b->x <= t->ball->x) {
|
||||
if (t->left) {
|
||||
w = t->ball->x - ref_x;
|
||||
t = t->left;
|
||||
} else {
|
||||
t->left = c_index_init_node(n, b);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (t->right) {
|
||||
w -= t->ball->x - ref_x;
|
||||
ref_x = t->ball->x;
|
||||
t = t->right;
|
||||
} else {
|
||||
t->right = c_index_init_node(n, b);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else { /* vertical split */
|
||||
if (b->y <= t->ball->y) {
|
||||
if (t->left) {
|
||||
h = t->ball->y - ref_y;
|
||||
t = t->left;
|
||||
} else {
|
||||
t->left = c_index_init_node(n, b);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (t->right) {
|
||||
h -= t->ball->y - ref_y;
|
||||
ref_y = t->ball->y;
|
||||
t = t->right;
|
||||
} else {
|
||||
t->right = c_index_init_node(n, b);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void c_index_build() {
|
||||
c_index_init_node(c_index, balls);
|
||||
for(int i = 1; i < n_balls; ++i) {
|
||||
c_index_insert(c_index, c_index + i, balls + i);
|
||||
}
|
||||
}
|
||||
|
||||
struct bt_node ** c_index_stack = 0;
|
||||
unsigned int c_index_stack_top = 0;
|
||||
|
||||
void c_index_stack_clear() {
|
||||
c_index_stack_top = 0;
|
||||
}
|
||||
|
||||
static void c_index_stack_push(struct bt_node * n) {
|
||||
c_index_stack[c_index_stack_top++] = n;
|
||||
}
|
||||
|
||||
static struct bt_node * c_index_stack_pop() {
|
||||
if (c_index_stack_top > 0)
|
||||
return c_index_stack[--c_index_stack_top];
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int c_index_ball_in_rectangle(const struct bt_node * n, const struct ball * b) {
|
||||
return n->r.min_x <= b->x + b->radius
|
||||
&& n->r.max_x >= b->x - b->radius
|
||||
&& n->r.min_y <= b->y + b->radius
|
||||
&& n->r.max_y >= b->y - b->radius;
|
||||
}
|
||||
|
||||
static int c_index_must_check(const struct bt_node * n, const struct ball * b) {
|
||||
return n != 0 && n->ball < b && c_index_ball_in_rectangle(n, b);
|
||||
}
|
||||
|
||||
void c_index_check_collisions() {
|
||||
for(struct ball * b = balls + 1; b < balls + n_balls; ++b) {
|
||||
c_index_stack_clear();
|
||||
struct bt_node * n = c_index;
|
||||
do {
|
||||
ball_collision(n->ball, b);
|
||||
if (c_index_must_check(n->left, b)) {
|
||||
if (c_index_must_check(n->right, b)) {
|
||||
c_index_stack_push(n->right);
|
||||
}
|
||||
n = n->left;
|
||||
} else if (c_index_must_check(n->right, b)) {
|
||||
n = n->right;
|
||||
} else {
|
||||
n = c_index_stack_pop();
|
||||
}
|
||||
} while (n);
|
||||
}
|
||||
}
|
||||
|
||||
int c_index_init() {
|
||||
if (!c_index)
|
||||
c_index = malloc(sizeof(struct bt_node) * n_balls);
|
||||
if (!c_index)
|
||||
return 0;
|
||||
if (!c_index_stack)
|
||||
c_index_stack = malloc(sizeof(struct bt_node *) * n_balls);
|
||||
if (!c_index_stack)
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
void c_index_destroy() {
|
||||
if (c_index)
|
||||
free(c_index);
|
||||
if (c_index_stack)
|
||||
free(c_index_stack);
|
||||
c_index = 0;
|
||||
c_index_stack = 0;
|
||||
}
|
||||
|
||||
/* Trivial collision check
|
||||
*/
|
||||
|
||||
void check_collisions_simple () {
|
||||
for(int i = 0; i < n_balls; ++i)
|
||||
for(int j = i + 1; j < n_balls; ++j)
|
||||
ball_collision(balls + i, balls + j);
|
||||
}
|
||||
|
||||
static void update_state () {
|
||||
if (collisions)
|
||||
void check_collisions_with_index () {
|
||||
c_index_build();
|
||||
c_index_check_collisions();
|
||||
}
|
||||
|
||||
void (*check_collisions)() = 0;
|
||||
|
||||
void update_state () {
|
||||
if (check_collisions)
|
||||
check_collisions();
|
||||
movement_and_borders();
|
||||
}
|
||||
@ -149,13 +324,13 @@ static void update_state () {
|
||||
/* Graphics System
|
||||
*/
|
||||
|
||||
static GtkWidget * window;
|
||||
static cairo_t * cr = 0;
|
||||
GtkWidget * window;
|
||||
cairo_t * cr = 0;
|
||||
|
||||
static int gravity_vector_countdown = 0;
|
||||
static int gravity_vector_init = 300;
|
||||
int gravity_vector_countdown = 0;
|
||||
int gravity_vector_init = 300;
|
||||
|
||||
static void draw_gravity_vector() {
|
||||
void draw_gravity_vector() {
|
||||
if (gravity_vector_countdown != 0) {
|
||||
cairo_new_path(cr);
|
||||
cairo_move_to(cr, width/2, height/2);
|
||||
@ -170,10 +345,10 @@ static void draw_gravity_vector() {
|
||||
}
|
||||
}
|
||||
|
||||
static int balls_graphics_initialized = 0;
|
||||
int balls_graphics_initialized = 0;
|
||||
const char * face_filename = 0;
|
||||
|
||||
static void init_graphics() {
|
||||
void init_graphics() {
|
||||
if (cr)
|
||||
cairo_destroy(cr);
|
||||
cr = gdk_cairo_create(window->window);
|
||||
@ -223,7 +398,7 @@ static void init_graphics() {
|
||||
balls_graphics_initialized = 1;
|
||||
}
|
||||
|
||||
static void destroy_graphics() {
|
||||
void destroy_graphics() {
|
||||
if (cr) {
|
||||
cairo_destroy(cr);
|
||||
cr = 0;
|
||||
@ -235,7 +410,7 @@ static void destroy_graphics() {
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_balls_onto_window () {
|
||||
void draw_balls_onto_window () {
|
||||
/* clear pixmap */
|
||||
cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, clear_alpha);
|
||||
cairo_paint(cr);
|
||||
@ -252,7 +427,7 @@ static void draw_balls_onto_window () {
|
||||
}
|
||||
}
|
||||
|
||||
static gint resize_event (GtkWidget *widget, GdkEventConfigure * event) {
|
||||
gint resize_event (GtkWidget *widget, GdkEventConfigure * event) {
|
||||
if (width == widget->allocation.width && height == widget->allocation.height)
|
||||
return FALSE;
|
||||
|
||||
@ -265,7 +440,7 @@ static gint resize_event (GtkWidget *widget, GdkEventConfigure * event) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gint keyboard_input (GtkWidget *widget, GdkEventKey *event) {
|
||||
gint keyboard_input (GtkWidget *widget, GdkEventKey *event) {
|
||||
if (event->type != GDK_KEY_PRESS)
|
||||
return FALSE;
|
||||
switch(event->keyval) {
|
||||
@ -299,15 +474,15 @@ static gint keyboard_input (GtkWidget *widget, GdkEventKey *event) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void show_event (GtkWidget *widget, gpointer data) {
|
||||
void show_event (GtkWidget *widget, gpointer data) {
|
||||
init_graphics();
|
||||
}
|
||||
|
||||
static gboolean expose_event (GtkWidget *widget, GdkEventExpose *event, gpointer data) {
|
||||
gboolean expose_event (GtkWidget *widget, GdkEventExpose *event, gpointer data) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void destroy_window (void) {
|
||||
void destroy_window (void) {
|
||||
gtk_main_quit();
|
||||
}
|
||||
|
||||
@ -325,11 +500,11 @@ void print_usage (const char * progname) {
|
||||
"\tface=<filename>\n"
|
||||
"\tclear=<clear-alpha>\n"
|
||||
"\t-v :: enables rendering timing statitstics\n"
|
||||
"\t-c :: disables ball-ball collisions\n",
|
||||
"\tcollisions=<C> :: n=no collisions, s=simple, i=index\n",
|
||||
progname);
|
||||
}
|
||||
|
||||
static int rendering_statistics = 0;
|
||||
int rendering_statistics = 0;
|
||||
|
||||
gboolean timeout (gpointer user_data) {
|
||||
guint64 start = 0, elapsed_usec;
|
||||
@ -385,9 +560,23 @@ int main (int argc, const char *argv[]) {
|
||||
rendering_statistics = 1;
|
||||
continue;
|
||||
}
|
||||
if (strcmp(argv[i], "-c") == 0) {
|
||||
collisions = 0;
|
||||
continue;
|
||||
char collisions;
|
||||
if (sscanf(argv[i], "collisions=%c", &collisions) == 1) {
|
||||
switch (collisions) {
|
||||
case 'i':
|
||||
case 'I':
|
||||
check_collisions = check_collisions_with_index;
|
||||
continue;
|
||||
case '0':
|
||||
case 'N':
|
||||
case 'n':
|
||||
check_collisions = 0;
|
||||
continue;
|
||||
case 's':
|
||||
case 'S':
|
||||
check_collisions = check_collisions_simple;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
print_usage(argv[0]);
|
||||
return 1;
|
||||
@ -395,6 +584,8 @@ int main (int argc, const char *argv[]) {
|
||||
|
||||
balls = malloc(sizeof(struct ball)*n_balls);
|
||||
assert(balls);
|
||||
|
||||
assert(c_index_init());
|
||||
|
||||
balls_init_state();
|
||||
|
||||
@ -424,6 +615,7 @@ int main (int argc, const char *argv[]) {
|
||||
printf("\n");
|
||||
|
||||
destroy_graphics();
|
||||
c_index_destroy();
|
||||
free(balls);
|
||||
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user