Added gravity vector for polygons in gravity.h

This commit is contained in:
Karma Riuk 2023-05-17 13:30:05 +02:00
parent 958a784371
commit 7b5273b9bf

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@ -2,11 +2,13 @@
#define GRAVITY_H_INCLUDED
#include "balls.h"
#include "polygons.h"
extern void gravity_constant_field(double x, double y);
extern void gravity_newton_field(double r, double g);
extern vec2d gravity_vector(const ball* b);
extern vec2d gravity_vector(const polygon* b);
extern void gravity_draw_visible_field(cairo_t* cr);