Added == operator to vec2d
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7
vec2d.h
7
vec2d.h
@ -1,7 +1,10 @@
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#ifndef VEC2D_H_INCLUDED
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#define VEC2D_H_INCLUDED
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#include "cairo.h"
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#include <cmath>
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#include <iostream>
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#include <ostream>
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class vec2d {
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@ -53,6 +56,10 @@ class vec2d {
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return vec2d{x / a, y / a};
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}
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bool operator==(vec2d& o) const {
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return x == o.x && y == o.y;
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}
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vec2d& rotate(double angle) {
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double sin_a = sin(angle);
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double cos_a = cos(angle);
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