flying-balls/c_index.cc

172 lines
3.8 KiB
C++
Raw Normal View History

#include <stdlib.h>
#include "balls.h"
#include "game.h"
#include "c_index.h"
/* Collision check with index
*/
struct rectangle {
double min_x; /* left */
double min_y; /* bottom */
double max_x; /* right */
double max_y; /* top */
};
struct bt_node {
struct ball * ball;
struct rectangle r;
struct bt_node * left;
struct bt_node * right;
};
struct bt_node * c_index = 0;
static struct bt_node * c_index_init_node(struct bt_node * n, struct ball * b) {
n->ball = b;
n->r.min_x = b->x - b->radius;
n->r.min_y = b->y - b->radius;
n->r.max_x = b->x + b->radius;
n->r.max_y = b->y + b->radius;
n->left = 0;
n->right = 0;
return n;
}
static void c_index_add_ball(struct bt_node * n, const struct ball * b) {
if (n->r.min_x > b->x - b->radius)
n->r.min_x = b->x - b->radius;
if (n->r.min_y > b->y - b->radius)
n->r.min_y = b->y - b->radius;
if (n->r.max_x < b->x + b->radius)
n->r.max_x = b->x + b->radius;
if (n->r.max_y < b->y + b->radius)
n->r.max_y = b->y + b->radius;
}
static void c_index_insert(struct bt_node * t, struct bt_node * n, struct ball * b) {
double w = width;
double h = height;
double ref_x = 0.0;
double ref_y = 0.0;
c_index_init_node(n, b);
for (;;) {
c_index_add_ball(t, b);
if (w > h) { /* horizontal split */
if (b->x <= t->ball->x) {
if (t->left) {
w = t->ball->x - ref_x;
t = t->left;
} else {
t->left = n;
return;
}
} else {
if (t->right) {
w -= t->ball->x - ref_x;
ref_x = t->ball->x;
t = t->right;
} else {
t->right = n;
return;
}
}
} else { /* vertical split */
if (b->y <= t->ball->y) {
if (t->left) {
h = t->ball->y - ref_y;
t = t->left;
} else {
t->left = n;
return;
}
} else {
if (t->right) {
h -= t->ball->y - ref_y;
ref_y = t->ball->y;
t = t->right;
} else {
t->right = n;
return;
}
}
}
}
}
void c_index_build() {
c_index_init_node(c_index, balls);
2022-05-30 15:59:45 +02:00
for(unsigned int i = 1; i < n_balls; ++i)
c_index_insert(c_index, c_index + i, balls + i);
}
struct bt_node ** c_index_stack = 0;
unsigned int c_index_stack_top = 0;
static void c_index_stack_clear() {
c_index_stack_top = 0;
}
static void c_index_stack_push(struct bt_node * n) {
c_index_stack[c_index_stack_top++] = n;
}
static struct bt_node * c_index_stack_pop() {
if (c_index_stack_top > 0)
return c_index_stack[--c_index_stack_top];
else
return 0;
}
static int c_index_ball_in_rectangle(const struct bt_node * n, const struct ball * b) {
return n->r.min_x <= b->x + b->radius
&& n->r.max_x >= b->x - b->radius
&& n->r.min_y <= b->y + b->radius
&& n->r.max_y >= b->y - b->radius;
}
static int c_index_must_check(const struct bt_node * n, const struct ball * b) {
return n != 0 && n->ball < b && c_index_ball_in_rectangle(n, b);
}
void c_index_check_collisions(void (*collision)(struct ball *, struct ball *)) {
for(struct ball * b = balls + 1; b < balls + n_balls; ++b) {
c_index_stack_clear();
struct bt_node * n = c_index;
do {
(*collision)(n->ball, b);
if (c_index_must_check(n->left, b)) {
if (c_index_must_check(n->right, b))
c_index_stack_push(n->right);
n = n->left;
} else if (c_index_must_check(n->right, b)) {
n = n->right;
} else {
n = c_index_stack_pop();
}
} while (n);
}
}
int c_index_init() {
if (!c_index)
2022-05-30 15:59:45 +02:00
c_index = (struct bt_node *) malloc(sizeof(struct bt_node) * n_balls);
if (!c_index)
return 0;
if (!c_index_stack)
2022-05-30 15:59:45 +02:00
c_index_stack = (struct bt_node **) malloc(sizeof(struct bt_node *) * n_balls);
if (!c_index_stack)
return 0;
return 1;
}
void c_index_destroy() {
if (c_index)
free(c_index);
if (c_index_stack)
free(c_index_stack);
c_index = 0;
c_index_stack = 0;
}