2025-02-06 19:42:48 +01:00

37 lines
921 B
C++

#pragma once
#include "../model/board/board.hpp"
#include "view.hpp"
#include <SFML/Graphics.hpp>
const int TILE_SIZE = 80;
const int BOARD_SIZE = 8;
const int WINDOW_SIZE = TILE_SIZE * BOARD_SIZE;
class GUI : public View {
public:
GUI();
void show() override;
void update_board(const Board&, int8_t, std::vector<int8_t>) override;
void notify_checkmate(Colour) override;
void notify_stalemate(Colour) override;
private:
sf::RenderWindow window;
sf::Texture textures[6][2];
sf::Sprite pieces[64];
sf::Font font;
sf::Color colours[2] = {sf::Color(0xB88762FF), sf::Color(0xEDD6B0FF)};
sf::Color alt_colours[2] = {sf::Color(0xDCC34BFF), sf::Color(0xF6EB72FF)};
void load_textures();
void handle_events();
void handle_click(int, int);
void draw_board(int, std::vector<int8_t>);
void draw_pieces(const Board&);
void draw_annotation(int, int);
};