#pragma once #include "../model/utils/coords.hpp" #include "../model/utils/move.hpp" #include "../view/view.hpp" #include "controller.hpp" class ManualController : public Controller { protected: int8_t selected_index; Piece selected_piece; std::vector targets; void reset_selection(); void show_legal_moves(Coords); void make_move(Move) override; public: ManualController(Board, View&); void on_tile_selected(int, int) override; void start() override; };