WE CAN FINALLY PLAY THE GAME. Made controller
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working
This commit is contained in:
Karma Riuk
2025-01-31 11:39:23 +01:00
parent ac85f3e6d3
commit c14a8c83b3
7 changed files with 86 additions and 25 deletions

View File

@ -1,4 +1,7 @@
from logic.board import Board
from logic.move import Move
from logic.pieces.piece import Piece
from logic.position import Position
from view.view import View
@ -8,6 +11,47 @@ class Controller:
self._view = view
self._view.set_controller(self)
self._reset_selection()
self._selected_piece: Piece = None
self._legal_moves: list[Move] = []
def _reset_selection(self):
self._selected_piece = None
self._legal_moves = []
self._view.update_board(self._board, self._selected_piece, self._legal_moves)
def _show_legal_moves(self, pos: Position):
piece = self._board.piece_at(pos.x, pos.y)
if piece:
if piece.colour != self._board._turn:
return
self._selected_piece = piece
self._legal_moves = piece.legal_moves(self._board)
self._view.update_board(self._board, self._selected_piece, self._legal_moves)
else:
self._reset_selection()
def _make_move(self, move: Move) -> None:
self._board = self._board.make_move(move)
self._reset_selection()
def on_tile_selected(self, x: int, y: int) -> None:
raise NotImplementedError(f"Cannot handle tile selected event, {type(self).__name__} did not implement it")
pos = Position(x, y)
print(f"Clicked on {pos.to_algebraic()}")
piece = self._board.piece_at(x, y)
if self._selected_piece is None or (piece is not None and piece != self._selected_piece):
self._show_legal_moves(pos)
else:
legal_moves_positions = [move for move in self._legal_moves if move.pos == pos]
assert len(legal_moves_positions) <= 1, f"Apparently we can make multiple moves towards {pos.to_algebraic()} with {type(self._selected_piece)}, which doesn't make sense..."
if len(legal_moves_positions) == 0: # click on a square outside of the possible moves
self._reset_selection()
else:
move = legal_moves_positions[0]
self._make_move(move)

View File

@ -1,20 +0,0 @@
from logic.board import Board
from view.view import View
from .controller import Controller
class GuiController(Controller):
def __init__(self, board: Board, view: View) -> None:
super().__init__(board, view)
self._view.update_board(self._board, None, [])
def on_tile_selected(self, x: int, y: int) -> None:
piece = self._board.piece_at(x, y)
print(f"Clicked on {x, y}, {piece = }")
if piece:
self._view.update_board(self._board, piece, piece.legal_moves(self._board))
else:
self._view.update_board(self._board, None, [])