made v0_random thinking longer
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@ -6,7 +6,8 @@ Move ai::v0_random::_search(const Board& b) {
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std::vector<Move> moves = b.all_legal_moves();
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std::this_thread::sleep_for(std::chrono::milliseconds(10)); // Simulate work
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std::this_thread::sleep_for(std::chrono::milliseconds(thinking_time)
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); // Simulate work
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return moves[rand() % moves.size()];
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}
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