made small opti

This commit is contained in:
Karma Riuk 2025-02-07 11:09:00 +01:00
parent a80fc9482d
commit 1b14ed693d
4 changed files with 26 additions and 10 deletions

View File

@ -29,7 +29,7 @@ obj/%.o:
$(CXX) $(CXXFLAGS) -o $@ -c $<
main: $(OBJFILES)
$(CXX) $(LDFLAGS) $(OBJFILES) $(LOADLIBES) $(LDLIBS) -o main -lsfml-graphics -lsfml-window -lsfml-system
$(CXX) $(CXXFLAGS) $(OBJFILES) $(LOADLIBES) $(LDLIBS) -o main -lsfml-graphics -lsfml-window -lsfml-system
clean:
rm -rf obj/* $(DEPFILES) test_bin/

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@ -25,7 +25,7 @@ int main(int argc, char* argv[]) {
ai::v1_simple p2(false, std::chrono::milliseconds(150000));
// ai::v0_random p2(false, std::chrono::milliseconds(10000));
GUI gui;
NoOpView gui;
AIvsAIController manual(b, gui, p1, p2);
// HumanVsAIController manual(b, gui, p2);

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@ -4,6 +4,7 @@
#include <map>
#define MULTITHREADED 0
static int INFINITY = std::numeric_limits<int>::max();
@ -11,9 +12,14 @@ int position_counter;
Move ai::v1_simple::_search(const Board& b) {
position_counter = 0;
std::vector<Move> moves = b.all_legal_moves();
Move best_move;
int best_eval = -INFINITY;
#if MULTITHREADED
ThreadPool pool(std::thread::hardware_concurrency());
std::vector<Move> moves = b.all_legal_moves();
std::cout << "Have to look at " << moves.size() << " moves" << std::endl;
std::map<Move, std::future<int>> futures;
for (const Move& move : moves) {
@ -23,8 +29,6 @@ Move ai::v1_simple::_search(const Board& b) {
})});
}
Move best_move;
int best_eval = -INFINITY;
int counter = 0;
for (auto& [move, future] : futures) {
int eval = future.get();
@ -36,7 +40,19 @@ Move ai::v1_simple::_search(const Board& b) {
best_move = move;
}
}
#else
for (const Move& move : moves) {
Board tmp_board = b.make_move(move);
std::cout << "Looking at " << move << std::endl;
int eval = _search(tmp_board, 3);
if (!am_white)
eval *= -1;
if (eval > best_eval) {
best_eval = eval;
best_move = move;
}
}
#endif
std::cout << "Looked at " << position_counter << " positions" << std::endl;
return best_move;
}

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@ -48,19 +48,19 @@ struct Board {
: is_checkmate_for(Black) || is_stalemate_for(Black);
}
Piece piece_at(int8_t idx) const {
inline Piece piece_at(int8_t idx) const {
return (Piece) (squares[idx] & 0b00111);
}
Piece piece_at(Coords xy) const {
inline Piece piece_at(Coords xy) const {
return piece_at(xy.to_index());
}
Colour colour_at(int8_t idx) const {
inline Colour colour_at(int8_t idx) const {
return (Colour) (squares[idx] & 0b11000);
}
Colour colour_at(Coords xy) const {
inline Colour colour_at(Coords xy) const {
return colour_at(xy.to_index());
}
};