created a no-op gui (to run the games without
showing them, can be useful)
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@ -14,7 +14,6 @@ void ManualController::on_tile_selected(int x, int y) {
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Coords c{x, y};
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Piece piece = board.piece_at(c);
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std::cout << "Clicked on " << c << std::endl;
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if (selected_index == -1
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|| (piece != Piece::None && piece != selected_piece
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&& (piece & 0b11000) != (selected_piece & 0b11000))) {
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