minor fix
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@ -14,7 +14,7 @@ void AIvsAIController::start() {
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ai::AI* current_player;
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while (!board.is_terminal()) {
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current_player = board.white_to_play ? &p1 : &p2;
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Move move = current_player->search(board, board.white_to_play);
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Move move = current_player->search(board);
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make_move(move);
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}
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