fixed move for position initial guard

This commit is contained in:
Karma Riuk 2025-02-03 14:04:27 +01:00
parent 570b8df4a7
commit 00137e022a

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@ -44,15 +44,15 @@ legal_moves(int8_t p, const Board& b, const Coords xy, bool looking_for_check) {
break; break;
} }
if (!looking_for_check) // if (!looking_for_check)
return keep_only_blocking(ret, b); // return keep_only_blocking(ret, b);
return {}; return ret;
} }
std::optional<Move> std::optional<Move>
move_for_position(const Board& board, const Coords source, const Coords dest) { move_for_position(const Board& board, const Coords source, const Coords dest) {
if (dest.is_within_bounds()) if (!dest.is_within_bounds())
return {}; return {};
int8_t piece = board.squares[dest.to_index()]; int8_t piece = board.squares[dest.to_index()];