stickfosh/cpp/src/move.hpp

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#pragma once
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#include "castle_side.hpp"
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#include "pieces/piece.hpp"
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#include <cstdint>
struct Move {
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int8_t source_square;
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int8_t target_square;
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bool is_capturing = false;
CastleSide castle_side = CastleSide::NeitherSide;
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bool en_passant = false;
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int8_t promoting_to = Piece::None;
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};