maze-solver-go/io/reader/text_test.go
2023-08-04 23:06:37 +02:00

147 lines
3.1 KiB
Go

package reader
import (
"fmt"
"maze-solver/maze"
"maze-solver/utils"
"testing"
)
func TestTextReadTrivial(t *testing.T) {
/* trivial.txt
## ##
# #
### #
Nodes are
##0##
#123#
###4#
*/
nodes := make([]*maze.Node, 5)
nodes[0] = maze.NewNode(maze.Coordinates{X: 2, Y: 0})
nodes[1] = maze.NewNode(maze.Coordinates{X: 1, Y: 1})
nodes[2] = maze.NewNode(maze.Coordinates{X: 2, Y: 1})
nodes[3] = maze.NewNode(maze.Coordinates{X: 3, Y: 1})
nodes[4] = maze.NewNode(maze.Coordinates{X: 3, Y: 2})
nodes[0].Down = nodes[2]
nodes[1].Right = nodes[2]
nodes[2].Up = nodes[0]
nodes[2].Left = nodes[1]
nodes[2].Right = nodes[3]
nodes[3].Left = nodes[2]
nodes[3].Down = nodes[4]
nodes[4].Up = nodes[3]
reader := TextReader{
PathChar: ' ',
WallChar: '#',
}
filename := "../../assets/trivial.txt"
got, err := reader.Read(filename)
utils.Check(err, "Couldn't create maze from %q", filename)
if len(nodes) != len(got.Nodes) {
t.Fatalf("Didn't get the same size of nodes: %v, want %v", len(got.Nodes), len(nodes))
}
for i, got := range got.Nodes {
expected := nodes[i]
checkNode(t, i, got, expected, "")
checkNode(t, i, got.Left, expected.Left, "left")
checkNode(t, i, got.Right, expected.Right, "Right")
checkNode(t, i, got.Up, expected.Up, "Up")
checkNode(t, i, got.Down, expected.Down, "Down")
}
}
func TestTextReadTrivialBigger(t *testing.T) {
/* trivial-bigger.txt
### ###
### ###
# #
##### #
##### #
Nodes are
###0###
### ###
#1 2 3#
##### #
#####4#
*/
nodes := make([]*maze.Node, 5)
nodes[0] = maze.NewNode(maze.Coordinates{X: 3, Y: 0})
nodes[1] = maze.NewNode(maze.Coordinates{X: 1, Y: 2})
nodes[2] = maze.NewNode(maze.Coordinates{X: 3, Y: 2})
nodes[3] = maze.NewNode(maze.Coordinates{X: 5, Y: 2})
nodes[4] = maze.NewNode(maze.Coordinates{X: 5, Y: 4})
nodes[0].Down = nodes[2]
nodes[1].Right = nodes[2]
nodes[2].Up = nodes[0]
nodes[2].Left = nodes[1]
nodes[2].Right = nodes[3]
nodes[3].Left = nodes[2]
nodes[3].Down = nodes[4]
nodes[4].Up = nodes[3]
reader := TextReader{
PathChar: ' ',
WallChar: '#',
}
filename := "../../assets/trivial-bigger.txt"
got, err := reader.Read(filename)
utils.Check(err, "Couldn't create maze from %q", filename)
if len(nodes) != len(got.Nodes) {
t.Fatalf("Didn't get the same size of nodes: %v, want %v", len(got.Nodes), len(nodes))
}
for _, node := range got.Nodes {
fmt.Println(node)
}
for i, got := range got.Nodes {
expected := nodes[i]
checkNode(t, i, got, expected, "")
checkNode(t, i, got.Left, expected.Left, "left")
checkNode(t, i, got.Right, expected.Right, "Right")
checkNode(t, i, got.Up, expected.Up, "Up")
checkNode(t, i, got.Down, expected.Down, "Down")
}
}
func checkNode(t *testing.T, i int, got *maze.Node, expected *maze.Node, side string) {
if expected == nil {
return
}
if got == nil {
t.Fatalf("No %s node of %v, want %v", side, i, expected.Coords)
}
if got.Coords != expected.Coords {
t.Fatalf("Coords %s node of %v: %v, but want %v", side, i, got.Coords, expected.Coords)
}
}