maze-solver-go/io/writer/strings.go
Karma Riuk 144d3c2aed Added a logging system to show home much time it
took to do a certain part of the program
2023-08-10 19:38:43 +02:00

78 lines
1.6 KiB
Go

package writer
import (
"bytes"
"fmt"
"maze-solver/maze"
"maze-solver/utils"
)
type StringsWriter struct {
PathChar, WallChar byte
SolutionChar byte
Maze *maze.SolvedMaze
lines [][]byte
}
func (w *StringsWriter) Write() error {
defer utils.Timer("Strings writer", 3)()
w.lines = make([][]byte, w.Maze.Height)
// Fill the lines with walls
for y := 0; y < w.Maze.Height; y++ {
w.lines[y] = bytes.Repeat([]byte{w.WallChar}, w.Maze.Width)
}
// Fill in the paths
for _, node := range w.Maze.Nodes {
if node.Right != nil {
w.fillHorizontally(node.Coords, node.Right.Coords, w.PathChar)
}
if node.Down != nil {
w.fillVertically(node.Coords, node.Down.Coords, w.PathChar)
}
}
// Fill in the solution
for i := 0; i < len(w.Maze.Solution)-1; i++ {
current := w.Maze.Solution[i].Coords
next := w.Maze.Solution[i+1].Coords
if current.X == next.X {
w.fillVertically(current, next, w.SolutionChar)
} else {
w.fillHorizontally(current, next, w.SolutionChar)
}
}
return nil
}
func (w *StringsWriter) fillHorizontally(from maze.Coordinates, to maze.Coordinates, char byte) {
y := from.Y
if from.X > to.X {
from, to = to, from
}
for x := from.X; x <= to.X; x++ {
w.lines[y][x] = char
}
}
func (w *StringsWriter) fillVertically(from maze.Coordinates, to maze.Coordinates, char byte) {
x := from.X
if from.Y > to.Y {
from, to = to, from
}
for y := from.Y; y <= to.Y; y++ {
w.lines[y][x] = char
}
}
func (w *StringsWriter) GetLines() []string {
ret := make([]string, len(w.lines))
for i, line := range w.lines {
ret[i] = fmt.Sprint(string(line))
}
return ret
}