package maze import ( "fmt" "strings" ) type RawMaze struct { PathChar, WallChar byte Data []string } func (m *RawMaze) String() string { var ret strings.Builder ret.WriteString("{\n") ret.WriteString(fmt.Sprintf("\tPathChar: %v,\n", m.PathChar)) ret.WriteString(fmt.Sprintf("\tWallChar: %v,\n", m.WallChar)) ret.WriteString("\tData: \n") for _, line := range m.Data { ret.WriteRune('\t') ret.WriteRune('\t') ret.WriteString(line) ret.WriteRune('\n') } ret.WriteString("}") return ret.String() }