Compare commits
4 Commits
898d8463c8
...
77aa385918
Author | SHA1 | Date | |
---|---|---|---|
|
77aa385918 | ||
|
a4d2dc99af | ||
|
4e4dde7ba8 | ||
|
fb99f77c4f |
1
.gitignore
vendored
1
.gitignore
vendored
@ -19,3 +19,4 @@
|
||||
|
||||
# Go workspace file
|
||||
go.work
|
||||
/Session.vim
|
||||
|
11
assets/normal.txt
Normal file
11
assets/normal.txt
Normal file
@ -0,0 +1,11 @@
|
||||
##### #####
|
||||
# # #
|
||||
##### ### #
|
||||
# # #
|
||||
# # ##### #
|
||||
# # #
|
||||
### ### # #
|
||||
# # # #
|
||||
# ####### #
|
||||
# # #
|
||||
##### #####
|
3
assets/trivial.txt
Normal file
3
assets/trivial.txt
Normal file
@ -0,0 +1,3 @@
|
||||
## ##
|
||||
# #
|
||||
### #
|
125
io/reader/text.go
Normal file
125
io/reader/text.go
Normal file
@ -0,0 +1,125 @@
|
||||
package reader
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"fmt"
|
||||
"maze-solver/maze"
|
||||
"os"
|
||||
)
|
||||
|
||||
type TextReader struct {
|
||||
PathChar, WallChar byte
|
||||
}
|
||||
|
||||
func (r *TextReader) Read(filename string) (*maze.Maze, error) {
|
||||
nodesByCoord := make(map[maze.Coordinates]*maze.Node)
|
||||
var lines []string
|
||||
|
||||
ret := &maze.Maze{}
|
||||
|
||||
if _, err := os.Stat(filename); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
file, err := os.Open(filename)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
scanner := bufio.NewScanner(file)
|
||||
scanner.Split(bufio.ScanLines)
|
||||
|
||||
y := 0
|
||||
var line string
|
||||
for scanner.Scan() {
|
||||
line = scanner.Text()
|
||||
|
||||
if len(lines) == 0 {
|
||||
lines = make([]string, 0, len(line))
|
||||
}
|
||||
|
||||
for x := 1; x < len(line)-1; x++ {
|
||||
char := line[x]
|
||||
var left_char, right_char, above_char byte
|
||||
|
||||
if y > 0 {
|
||||
left_char = line[x-1]
|
||||
right_char = line[x+1]
|
||||
above_char = lines[y-1][x]
|
||||
}
|
||||
|
||||
// Parse first line to get entrance
|
||||
if y == 0 && char == r.PathChar {
|
||||
coords := maze.Coordinates{X: x, Y: y}
|
||||
node := maze.NewNode(coords)
|
||||
ret.Nodes = append(ret.Nodes, node)
|
||||
nodesByCoord[coords] = node
|
||||
continue
|
||||
}
|
||||
|
||||
// Parse middle of the maze
|
||||
if y > 0 && char == r.PathChar &&
|
||||
(left_char == r.WallChar && right_char == r.PathChar ||
|
||||
left_char == r.PathChar && right_char == r.WallChar ||
|
||||
above_char == r.PathChar && (left_char == r.PathChar || right_char == r.PathChar)) {
|
||||
coords := maze.Coordinates{X: x, Y: y}
|
||||
node := maze.NewNode(coords)
|
||||
ret.Nodes = append(ret.Nodes, node)
|
||||
nodesByCoord[coords] = node
|
||||
|
||||
r.lookupNeighbourAbove(&lines, node, &nodesByCoord)
|
||||
if left_char == r.PathChar && right_char == r.WallChar ||
|
||||
above_char == r.PathChar && (left_char == r.PathChar || right_char == r.PathChar) {
|
||||
r.lookupNeighbourLeft(&line, node, &nodesByCoord)
|
||||
}
|
||||
}
|
||||
}
|
||||
lines = append(lines, line)
|
||||
y++
|
||||
}
|
||||
y--
|
||||
// Parse last line to get exit
|
||||
for x, rune := range line {
|
||||
char := byte(rune)
|
||||
if char == r.PathChar {
|
||||
fmt.Printf("last line number: %v\n", y)
|
||||
coords := maze.Coordinates{X: x, Y: y}
|
||||
node := maze.NewNode(coords)
|
||||
r.lookupNeighbourAbove(&lines, node, &nodesByCoord)
|
||||
ret.Nodes = append(ret.Nodes, node)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
return ret, nil
|
||||
}
|
||||
|
||||
func (r *TextReader) lookupNeighbourAbove(lines *[]string, node *maze.Node, nodesByCoord *map[maze.Coordinates]*maze.Node) {
|
||||
for y := node.Coords.Y - 1; y >= 0; y-- {
|
||||
if (*lines)[y][node.Coords.X] == r.WallChar {
|
||||
break
|
||||
}
|
||||
|
||||
neighbour, ok := (*nodesByCoord)[maze.Coordinates{X: node.Coords.X, Y: y}]
|
||||
if ok {
|
||||
node.Up = neighbour
|
||||
neighbour.Down = node
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (r *TextReader) lookupNeighbourLeft(line *string, node *maze.Node, nodesByCoord *map[maze.Coordinates]*maze.Node) {
|
||||
for x := node.Coords.X - 1; x > 0; x-- {
|
||||
if (*line)[x] == r.WallChar {
|
||||
panic(fmt.Sprintf("Found no node before wall while looking to the left at neighbours of node %v", node))
|
||||
}
|
||||
|
||||
neighbour, ok := (*nodesByCoord)[maze.Coordinates{X: x, Y: node.Coords.Y}]
|
||||
if ok {
|
||||
node.Left = neighbour
|
||||
fmt.Printf("Setting left of %v to %v\n", node.Coords, neighbour.Coords)
|
||||
neighbour.Right = node
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
81
io/reader/text_test.go
Normal file
81
io/reader/text_test.go
Normal file
@ -0,0 +1,81 @@
|
||||
package reader
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"maze-solver/maze"
|
||||
"maze-solver/utils"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestTextRead(t *testing.T) {
|
||||
/* trivial.txt
|
||||
## ##
|
||||
# #
|
||||
### #
|
||||
|
||||
Nodes are
|
||||
##0##
|
||||
#123#
|
||||
###4#
|
||||
*/
|
||||
nodes := make([]*maze.Node, 5)
|
||||
|
||||
nodes[0] = maze.NewNode(maze.Coordinates{X: 2, Y: 0})
|
||||
|
||||
nodes[1] = maze.NewNode(maze.Coordinates{X: 1, Y: 1})
|
||||
nodes[2] = maze.NewNode(maze.Coordinates{X: 2, Y: 1})
|
||||
nodes[3] = maze.NewNode(maze.Coordinates{X: 3, Y: 1})
|
||||
|
||||
nodes[4] = maze.NewNode(maze.Coordinates{X: 3, Y: 2})
|
||||
|
||||
nodes[0].Down = nodes[2]
|
||||
|
||||
nodes[1].Right = nodes[2]
|
||||
|
||||
nodes[2].Up = nodes[0]
|
||||
nodes[2].Left = nodes[1]
|
||||
nodes[2].Right = nodes[3]
|
||||
|
||||
nodes[3].Left = nodes[2]
|
||||
nodes[3].Down = nodes[4]
|
||||
|
||||
nodes[4].Up = nodes[3]
|
||||
|
||||
reader := TextReader{
|
||||
PathChar: ' ',
|
||||
WallChar: '#',
|
||||
}
|
||||
|
||||
filename := "../../assets/trivial.txt"
|
||||
got, err := reader.Read(filename)
|
||||
utils.Check(err, "Couldn't create maze from %q", filename)
|
||||
|
||||
if len(nodes) != len(got.Nodes) {
|
||||
t.Fatalf("Didn't get the same size of nodes: %v, want %v", len(got.Nodes), len(nodes))
|
||||
}
|
||||
|
||||
for i, got := range got.Nodes {
|
||||
fmt.Println(i)
|
||||
expected := nodes[i]
|
||||
|
||||
checkNode(t, i, got, expected, "")
|
||||
checkNode(t, i, got.Left, expected.Left, "left")
|
||||
checkNode(t, i, got.Right, expected.Right, "Right")
|
||||
checkNode(t, i, got.Up, expected.Up, "Up")
|
||||
checkNode(t, i, got.Down, expected.Down, "Down")
|
||||
}
|
||||
}
|
||||
|
||||
func checkNode(t *testing.T, i int, got *maze.Node, expected *maze.Node, side string) {
|
||||
if expected == nil {
|
||||
return
|
||||
}
|
||||
|
||||
if got == nil {
|
||||
t.Fatalf("No %s node of %v, want %v", side, i, expected.Coords)
|
||||
}
|
||||
|
||||
if got.Coords != expected.Coords {
|
||||
t.Fatalf("Coords %s node of %v: %v, but want %v", side, i, got.Coords, expected.Coords)
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ func main() {
|
||||
input := "filename"
|
||||
output := "filename"
|
||||
|
||||
reader := &reader.ImageReader{}
|
||||
reader := &reader.TextReader{PathChar: ' ', WallChar: '#'}
|
||||
writer := &writer.ImageWriter{}
|
||||
|
||||
solver := &solver.Bfs{}
|
30
maze/maze.go
30
maze/maze.go
@ -1,10 +1,30 @@
|
||||
package maze
|
||||
|
||||
type Maze interface {
|
||||
maze()
|
||||
type Coordinates struct {
|
||||
X, Y int
|
||||
}
|
||||
type Node struct {
|
||||
Coords Coordinates
|
||||
Up, Down *Node
|
||||
Left, Right *Node
|
||||
}
|
||||
|
||||
type SolvedMaze interface {
|
||||
Maze
|
||||
solvedMaze()
|
||||
func NewNode(coords Coordinates) *Node {
|
||||
return &Node{
|
||||
Coords: coords,
|
||||
Up: nil,
|
||||
Down: nil,
|
||||
Left: nil,
|
||||
Right: nil,
|
||||
}
|
||||
}
|
||||
|
||||
type Maze struct {
|
||||
Width, Height uint
|
||||
Nodes []*Node
|
||||
}
|
||||
|
||||
type SolvedMaze struct {
|
||||
Maze
|
||||
Solution []*Node
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user