first version of readme
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# maze-solver-go
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## Introduction
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This is a simple little maze solver made for fun and practise writing code in
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golang. This project is a complete re-write of another maze solver I've written
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in Java back in 2018 after the first semester of uni at EPFL. Needless to say,
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this version is _way_ better as I have written it now that I have my Bachelor's
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degree in Computer Science.
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### Goal of the project
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The goal of this side project was to deepen my understanding of path-finding
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algorithms, together with trying to create a good design, focusing on
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dependency injection and unit testing. It was very instructive.
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Not to brag or anything, but the design was quite good, because after
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completing the following steps of the project:
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- reading a maze;
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- solving it;
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- writing the solution to the file-system;
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an idea came to my mind, add the feature of visualizing the progress of the
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solving algorithm by opening a window that displays the current solution. Well,
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each module (readers, writers and solvers) were design to be as decoupled as
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possible, and it allowed me to implement the `visualizer` feature in only a
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couple of hours (which I was honestly not expecting).
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## Dependencies
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- `go >= 1.21`
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- `ffmpeg` (optional, for video visulazation)
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## Usage
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After downloading `maze-solver` from the
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[assets of the latest release](releases/latest "Latest release"), you can use
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it with the following arguments
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| Short | Long | Default | Description |
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| ----- | ----------------- | ---------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
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| -h | --help | | Print help information |
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| -v | --verbose | 0 | Verbose level of the solver |
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| -i | --input | `maze.png` | Input file. Default: maze.png |
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| -o | --output | `maze_sol.png` | Input file. Default: maze_sol.png |
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| | --path-char-in | `' '` | Character to represent the path in a input text file. |
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| | --wall-char-in | `'#'` | Character to represent the wall in a input text file. |
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| | --path-char-out | `' '` | Character to represent the path in a output text file. |
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| | --wall-char-out | `'#'` | Character to represent the wall in a output text file. |
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| | --cell-size-in | 3 | Size of a cell (in pixels) for input file of image type. |
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| | --cell-size-out | 3 | Size of a cell (in pixels) for output file of image type. |
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| -a | --algo | a-star | Algorithm to solve the maze, avaiable options: dfs, bfs, dijkstra, a-star. |
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| | --visualize | | Visualizer the progress of the solver, avaiable options: video, window. Window will give a live feed of the solver, whereas video creates a video --output with mp4 extension. |
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| | --video-name | `'maze_sol.mp4'` | Name of the output file if --visualize is set to 'video'. |
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| | --video-framerate | 60 | Framerate of the video if --visualize is set to 'video'. |
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For the verbose level of the solver
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| Level | Description |
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| ----- | ------------------------------------------------------------------------- |
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| 0 | nothing printed to stdout |
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| 1 | print the total time taken by the solver (time of the main() function) |
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| 2 | prints the time the solving algorithm took to run |
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| 3 | prints the time taken by each section (reader, solving algorithm, writer) |
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<!-- ## Examples -->
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