Written the first version of a text reader, with
tests
This commit is contained in:
parent
547137a3cd
commit
4d25743ee5
11
assets/normal.txt
Normal file
11
assets/normal.txt
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
##### #####
|
||||||
|
# # #
|
||||||
|
##### ### #
|
||||||
|
# # #
|
||||||
|
# # ##### #
|
||||||
|
# # #
|
||||||
|
### ### # #
|
||||||
|
# # # #
|
||||||
|
# ####### #
|
||||||
|
# # #
|
||||||
|
##### #####
|
3
assets/trivial.txt
Normal file
3
assets/trivial.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
## ##
|
||||||
|
# #
|
||||||
|
### #
|
125
io/reader/text.go
Normal file
125
io/reader/text.go
Normal file
@ -0,0 +1,125 @@
|
|||||||
|
package reader
|
||||||
|
|
||||||
|
import (
|
||||||
|
"bufio"
|
||||||
|
"fmt"
|
||||||
|
"maze-solver/maze"
|
||||||
|
"os"
|
||||||
|
)
|
||||||
|
|
||||||
|
type TextReader struct {
|
||||||
|
PathChar, WallChar byte
|
||||||
|
}
|
||||||
|
|
||||||
|
func (r *TextReader) Read(filename string) (*maze.Maze, error) {
|
||||||
|
nodesByCoord := make(map[maze.Coordinates]*maze.Node)
|
||||||
|
var lines []string
|
||||||
|
|
||||||
|
ret := &maze.Maze{}
|
||||||
|
|
||||||
|
if _, err := os.Stat(filename); err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
file, err := os.Open(filename)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
scanner := bufio.NewScanner(file)
|
||||||
|
scanner.Split(bufio.ScanLines)
|
||||||
|
|
||||||
|
y := 0
|
||||||
|
var line string
|
||||||
|
for scanner.Scan() {
|
||||||
|
line = scanner.Text()
|
||||||
|
|
||||||
|
if len(lines) == 0 {
|
||||||
|
lines = make([]string, 0, len(line))
|
||||||
|
}
|
||||||
|
|
||||||
|
for x := 1; x < len(line)-1; x++ {
|
||||||
|
char := line[x]
|
||||||
|
var left_char, right_char, above_char byte
|
||||||
|
|
||||||
|
if y > 0 {
|
||||||
|
left_char = line[x-1]
|
||||||
|
right_char = line[x+1]
|
||||||
|
above_char = lines[y-1][x]
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse first line to get entrance
|
||||||
|
if y == 0 && char == r.PathChar {
|
||||||
|
coords := maze.Coordinates{X: x, Y: y}
|
||||||
|
node := maze.NewNode(coords)
|
||||||
|
ret.Nodes = append(ret.Nodes, node)
|
||||||
|
nodesByCoord[coords] = node
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse middle of the maze
|
||||||
|
if y > 0 && char == r.PathChar &&
|
||||||
|
(left_char == r.WallChar && right_char == r.PathChar ||
|
||||||
|
left_char == r.PathChar && right_char == r.WallChar ||
|
||||||
|
above_char == r.PathChar && (left_char == r.PathChar || right_char == r.PathChar)) {
|
||||||
|
coords := maze.Coordinates{X: x, Y: y}
|
||||||
|
node := maze.NewNode(coords)
|
||||||
|
ret.Nodes = append(ret.Nodes, node)
|
||||||
|
nodesByCoord[coords] = node
|
||||||
|
|
||||||
|
r.lookupNeighbourAbove(&lines, node, &nodesByCoord)
|
||||||
|
if left_char == r.PathChar && right_char == r.WallChar ||
|
||||||
|
above_char == r.PathChar && (left_char == r.PathChar || right_char == r.PathChar) {
|
||||||
|
r.lookupNeighbourLeft(&line, node, &nodesByCoord)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
lines = append(lines, line)
|
||||||
|
y++
|
||||||
|
}
|
||||||
|
y--
|
||||||
|
// Parse last line to get exit
|
||||||
|
for x, rune := range line {
|
||||||
|
char := byte(rune)
|
||||||
|
if char == r.PathChar {
|
||||||
|
fmt.Printf("last line number: %v\n", y)
|
||||||
|
coords := maze.Coordinates{X: x, Y: y}
|
||||||
|
node := maze.NewNode(coords)
|
||||||
|
r.lookupNeighbourAbove(&lines, node, &nodesByCoord)
|
||||||
|
ret.Nodes = append(ret.Nodes, node)
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (r *TextReader) lookupNeighbourAbove(lines *[]string, node *maze.Node, nodesByCoord *map[maze.Coordinates]*maze.Node) {
|
||||||
|
for y := node.Coords.Y - 1; y >= 0; y-- {
|
||||||
|
if (*lines)[y][node.Coords.X] == r.WallChar {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
|
||||||
|
neighbour, ok := (*nodesByCoord)[maze.Coordinates{X: node.Coords.X, Y: y}]
|
||||||
|
if ok {
|
||||||
|
node.Up = neighbour
|
||||||
|
neighbour.Down = node
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (r *TextReader) lookupNeighbourLeft(line *string, node *maze.Node, nodesByCoord *map[maze.Coordinates]*maze.Node) {
|
||||||
|
for x := node.Coords.X - 1; x > 0; x-- {
|
||||||
|
if (*line)[x] == r.WallChar {
|
||||||
|
panic(fmt.Sprintf("Found no node before wall while looking to the left at neighbours of node %v", node))
|
||||||
|
}
|
||||||
|
|
||||||
|
neighbour, ok := (*nodesByCoord)[maze.Coordinates{X: x, Y: node.Coords.Y}]
|
||||||
|
if ok {
|
||||||
|
node.Left = neighbour
|
||||||
|
fmt.Printf("Setting left of %v to %v\n", node.Coords, neighbour.Coords)
|
||||||
|
neighbour.Right = node
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
81
io/reader/text_test.go
Normal file
81
io/reader/text_test.go
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
package reader
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"maze-solver/maze"
|
||||||
|
"maze-solver/utils"
|
||||||
|
"testing"
|
||||||
|
)
|
||||||
|
|
||||||
|
func TestTextRead(t *testing.T) {
|
||||||
|
/* trivial.txt
|
||||||
|
## ##
|
||||||
|
# #
|
||||||
|
### #
|
||||||
|
|
||||||
|
Nodes are
|
||||||
|
##0##
|
||||||
|
#123#
|
||||||
|
###4#
|
||||||
|
*/
|
||||||
|
nodes := make([]*maze.Node, 5)
|
||||||
|
|
||||||
|
nodes[0] = maze.NewNode(maze.Coordinates{X: 2, Y: 0})
|
||||||
|
|
||||||
|
nodes[1] = maze.NewNode(maze.Coordinates{X: 1, Y: 1})
|
||||||
|
nodes[2] = maze.NewNode(maze.Coordinates{X: 2, Y: 1})
|
||||||
|
nodes[3] = maze.NewNode(maze.Coordinates{X: 3, Y: 1})
|
||||||
|
|
||||||
|
nodes[4] = maze.NewNode(maze.Coordinates{X: 3, Y: 2})
|
||||||
|
|
||||||
|
nodes[0].Down = nodes[2]
|
||||||
|
|
||||||
|
nodes[1].Right = nodes[2]
|
||||||
|
|
||||||
|
nodes[2].Up = nodes[0]
|
||||||
|
nodes[2].Left = nodes[1]
|
||||||
|
nodes[2].Right = nodes[3]
|
||||||
|
|
||||||
|
nodes[3].Left = nodes[2]
|
||||||
|
nodes[3].Down = nodes[4]
|
||||||
|
|
||||||
|
nodes[4].Up = nodes[3]
|
||||||
|
|
||||||
|
reader := TextReader{
|
||||||
|
PathChar: ' ',
|
||||||
|
WallChar: '#',
|
||||||
|
}
|
||||||
|
|
||||||
|
filename := "../../assets/trivial.txt"
|
||||||
|
got, err := reader.Read(filename)
|
||||||
|
utils.Check(err, "Couldn't create maze from %q", filename)
|
||||||
|
|
||||||
|
if len(nodes) != len(got.Nodes) {
|
||||||
|
t.Fatalf("Didn't get the same size of nodes: %v, want %v", len(got.Nodes), len(nodes))
|
||||||
|
}
|
||||||
|
|
||||||
|
for i, got := range got.Nodes {
|
||||||
|
fmt.Println(i)
|
||||||
|
expected := nodes[i]
|
||||||
|
|
||||||
|
checkNode(t, i, got, expected, "")
|
||||||
|
checkNode(t, i, got.Left, expected.Left, "left")
|
||||||
|
checkNode(t, i, got.Right, expected.Right, "Right")
|
||||||
|
checkNode(t, i, got.Up, expected.Up, "Up")
|
||||||
|
checkNode(t, i, got.Down, expected.Down, "Down")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func checkNode(t *testing.T, i int, got *maze.Node, expected *maze.Node, side string) {
|
||||||
|
if expected == nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if got == nil {
|
||||||
|
t.Fatalf("No %s node of %v, want %v", side, i, expected.Coords)
|
||||||
|
}
|
||||||
|
|
||||||
|
if got.Coords != expected.Coords {
|
||||||
|
t.Fatalf("Coords %s node of %v: %v, but want %v", side, i, got.Coords, expected.Coords)
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user