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Added the possibility to get the hdr rgb images from a data provider.
For now only made it work with 'from_folder' and 'opengl_renderer'
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@ -31,6 +31,7 @@ namespace event_camera_simulator {
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const Transformation& T_W_C,
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const std::vector<Transformation>& T_W_OBJ,
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const ImagePtr& out_image,
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const ImageRGBPtr& out_image_rbg,
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const DepthmapPtr& out_depthmap
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) const override {
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render(T_W_C, out_image, out_depthmap);
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