387 lines
10 KiB
C++
387 lines
10 KiB
C++
#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <math.h>
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#include <time.h>
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#include <gdk/gdkkeysyms.h>
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#include <gtk/gtk.h>
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#define DEFAULT_WIDTH 800
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#define DEFAULT_HEIGHT 800
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#include "game.h"
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#include "balls.h"
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#include "c_index.h"
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#include "gravity.h"
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#include "spaceship.h"
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/* Trivial collision check
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*/
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void check_collisions_simple () {
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for(unsigned int i = 0; i < n_balls; ++i)
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for(unsigned int j = i + 1; j < n_balls; ++j)
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ball_ball_collision(balls + i, balls + j);
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for(unsigned int j = 0; j < n_balls; ++j)
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ball_ball_collision(&spaceship, balls + j);
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gravity_collisions (balls, balls + n_balls);
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gravity_collisions (&spaceship, &spaceship + 1);
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}
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void check_collisions_with_index () {
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c_index_build();
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c_index_check_collisions(ball_ball_collision);
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for(unsigned int j = 0; j < n_balls; ++j)
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ball_ball_collision(&spaceship, balls + j);
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gravity_collisions (balls, balls + n_balls);
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gravity_collisions (&spaceship, &spaceship + 1);
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}
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void (*check_collisions)() = check_collisions_simple;
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void update_state () {
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if (check_collisions)
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check_collisions();
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for(unsigned int i = 0; i < n_balls; ++i)
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ball_update_state(balls + i);
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spaceship_update_state();
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}
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/* Graphics System
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*/
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void game_init () {
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srand (time(NULL));
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balls_init ();
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assert(c_index_init());
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spaceship_init_state ();
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}
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void game_destroy () {
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c_index_destroy ();
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balls_destroy ();
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}
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static guint animation_timeout_id = 0;
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gboolean animation_timeout (gpointer user_data);
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static bool game_paused () {
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return animation_timeout_id == 0;
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}
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void game_animation_on_off () {
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if (animation_timeout_id == 0) {
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animation_timeout_id = g_timeout_add (delta * 1000, animation_timeout, canvas);
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} else {
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g_source_remove (animation_timeout_id);
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animation_timeout_id = 0;
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}
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}
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struct param_controls {
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void (*draw) (cairo_t * cr);
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gint (*keyboard_input) (GdkEventKey *event);
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gboolean (*mouse_scroll) (GtkWidget *widget, GdkEvent *event, gpointer user_data);
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};
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gint gravity_controls_keyboard_input (GdkEventKey *event) {
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switch(event->keyval) {
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case GDK_KEY_Up:
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gravity_change (0, -10);
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return TRUE;
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case GDK_KEY_Down:
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gravity_change (0, 10);
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return TRUE;
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case GDK_KEY_Left:
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gravity_change (-10, 0);
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return TRUE;
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case GDK_KEY_Right:
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gravity_change (10, 0);
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return TRUE;
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}
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return FALSE;
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}
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param_controls gravity_control = {
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.draw = gravity_draw,
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.keyboard_input = gravity_controls_keyboard_input,
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};
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gint restitution_coefficient_controls_keyboard_input (GdkEventKey *event) {
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switch(event->keyval) {
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case GDK_KEY_Up:
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restitution_coefficient_change (0.01);
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return TRUE;
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case GDK_KEY_Down:
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restitution_coefficient_change (-0.01);
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return TRUE;
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case GDK_KEY_Left:
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restitution_coefficient_change (-0.01);
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return TRUE;
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case GDK_KEY_Right:
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restitution_coefficient_change (0.01);
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return TRUE;
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}
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return FALSE;
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}
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param_controls restitution_coefficient_control = {
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.draw = restitution_coefficient_draw,
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.keyboard_input = restitution_coefficient_controls_keyboard_input,
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};
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static param_controls * param_control = nullptr;
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static guint param_control_timeout_id = 0;
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static const guint param_control_active_ms = 3000;
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gboolean param_control_timeout (gpointer user_data) {
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param_control = nullptr;
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param_control_timeout_id = 0;
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gtk_widget_queue_draw(canvas);
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return FALSE;
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}
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void param_control_activate (struct param_controls * ctrl) {
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if (param_control)
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g_source_remove (param_control_timeout_id);
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param_control = ctrl;
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param_control_timeout_id = g_timeout_add (param_control_active_ms, param_control_timeout, canvas);
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gtk_widget_queue_draw(canvas);
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}
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gboolean draw_frame (GtkWidget * widget, cairo_t *cr, gpointer data) {
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cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 1.0);
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cairo_paint(cr);
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if (param_control)
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param_control->draw (cr);
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gravity_draw_visible_field (cr);
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balls_draw (cr);
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spaceship_draw (cr);
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return FALSE;
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}
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gint configure_event (GtkWidget *widget, GdkEventConfigure * event) {
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if (width == event->width && height == event->height)
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return FALSE;
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width = gtk_widget_get_allocated_width (widget);
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height = gtk_widget_get_allocated_height (widget);
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for (ball * b = balls; b != balls + n_balls; ++b)
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ball_reposition (b);
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ball_reposition (&spaceship);
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return TRUE;
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}
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gint keyboard_input (GtkWidget *widget, GdkEventKey *event) {
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if (event->type != GDK_KEY_PRESS)
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return FALSE;
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if (param_control && param_control->keyboard_input (event)) {
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gtk_widget_queue_draw(canvas);
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g_source_remove (param_control_timeout_id);
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param_control_timeout_id = g_timeout_add (param_control_active_ms, param_control_timeout, canvas);
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return TRUE;
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}
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switch(event->keyval) {
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case GDK_KEY_R:
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case GDK_KEY_r:
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param_control_activate (&restitution_coefficient_control);
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return TRUE;
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case GDK_KEY_G:
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case GDK_KEY_g:
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param_control_activate (&gravity_control);
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return TRUE;
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case GDK_KEY_P:
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case GDK_KEY_p:
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game_animation_on_off ();
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return TRUE;
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case GDK_KEY_Q:
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case GDK_KEY_q:
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gtk_main_quit();
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return TRUE;
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}
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return FALSE;
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}
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gboolean mouse_scroll (GtkWidget *widget, GdkEvent *event, gpointer user_data) {
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if (event->type == GDK_SCROLL && ! game_paused ()) {
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GdkEventScroll * e = (GdkEventScroll*) event;
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switch (e->direction) {
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case GDK_SCROLL_SMOOTH: {
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double dx, dy;
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gdk_event_get_scroll_deltas (event, &dx, &dy);
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spaceship_control (dx, dy);
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break;
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}
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default:
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break;
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}
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}
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return TRUE;
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}
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void destroy_window (void) {
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gtk_main_quit();
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}
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void print_usage (const char * progname) {
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fprintf(stderr,
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"usage: %s [options...]\n"
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"options:\n"
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"\t<width>x<height>\n"
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"\tn=<number of balls>\n"
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"\tfconst=<x-force>,<y-force> :: constant force field\n"
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"\tfnewt=<radius>,<g> :: radial, Newtonian force field\n"
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"\tfy=<y-force>\n"
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"\tradius=<min-radius>-<max-radius>\n"
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"\tv=<min-velocity>-<max-velocity>\n"
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"\tdelta=<frame-delta-time> (in seconds)\n"
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"\tface=<filename>\n"
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"\tstats=<sample-count> :: rendering timing statitstics (0=disabled, default)\n"
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"\tcollisions=<C> :: n=no collisions, s=simple, i=index\n"
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"\trestitution=<C_r> :: restitution coefficient C_r\n"
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"\t-r :: activate face rotation\n",
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progname);
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}
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static unsigned int stats_sampling = 0;
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static guint64 stats_update_usec = 0;
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static unsigned int stats_update_samples = 0;
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static guint64 stats_draw_usec = 0;
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static unsigned int stats_draw_samples = 0;
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gboolean draw_event (GtkWidget *widget, cairo_t * cr, gpointer data) {
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if (stats_sampling > 0) {
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guint64 start = g_get_monotonic_time ();
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draw_frame (widget, cr, data);
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stats_draw_usec += g_get_monotonic_time () - start;
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++stats_draw_samples;
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} else
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draw_frame (widget, cr, data);
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return FALSE;
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}
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gboolean animation_timeout (gpointer user_data) {
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if (stats_sampling > 0) {
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guint64 start = g_get_monotonic_time ();
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update_state();
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stats_update_usec += g_get_monotonic_time () - start;
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if (++stats_update_samples == stats_sampling) {
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float uavg = 1.0*stats_update_usec / stats_update_samples;
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float davg = 1.0*stats_draw_usec / stats_draw_samples;
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printf("\rupdate = %.0f us, draw = %.0f us, load = %.0f%% (%u update, %u draw) ",
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uavg, davg, (uavg+davg)/(10000.0*delta),
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stats_update_samples, stats_draw_samples);
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fflush(stdout);
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stats_update_usec = 0;
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stats_update_samples = 0;
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stats_draw_usec = 0;
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stats_draw_samples = 0;
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}
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} else {
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update_state();
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}
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gtk_widget_queue_draw(canvas);
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return TRUE;
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}
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int main (int argc, const char *argv[]) {
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int w = DEFAULT_WIDTH;
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int h = DEFAULT_HEIGHT;
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double fa, fb;
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for (int i = 1; i < argc; ++i) {
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if (sscanf(argv[i], "%dx%d", &w, &h) == 2)
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continue;
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if (sscanf(argv[i], "n=%u", &n_balls) == 1)
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continue;
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if (sscanf(argv[i], "fconst=%lf,%lf", &fa, &fb) == 2) {
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gravity_constant_field (fa,fb);
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continue;
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}
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if (sscanf(argv[i], "fnewt=%lf,%lf", &fa, &fb) == 2) {
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gravity_newton_field (fa,fb);
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continue;
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}
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if (sscanf(argv[i], "radius=%u-%u", &radius_min, &radius_max) == 2)
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continue;
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if (sscanf(argv[i], "v=%u-%u", &v_min, &v_max) == 2)
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continue;
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if (sscanf(argv[i], "delta=%lf", &delta) == 1)
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continue;
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if (strncmp(argv[i], "face=", 5) == 0) {
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face_filename = argv[i] + 5;
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continue;
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}
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if (sscanf(argv[i], "stats=%u", &stats_sampling) == 1)
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continue;
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char collisions;
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if (sscanf(argv[i], "collisions=%c", &collisions) == 1) {
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switch (collisions) {
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case 'i':
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case 'I':
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check_collisions = check_collisions_with_index;
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continue;
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case '0':
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case 'N':
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case 'n':
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check_collisions = 0;
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continue;
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case 's':
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case 'S':
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check_collisions = check_collisions_simple;
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continue;
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}
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}
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if (strcmp(argv[i], "-r") == 0) {
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face_rotation = 1;
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continue;
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}
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double c_r;
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if (sscanf(argv[i], "restitution=%lf", &c_r) == 1) {
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restitution_coefficient_set (c_r);
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continue;
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}
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print_usage(argv[0]);
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return 1;
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}
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gtk_init(0, 0);
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GtkWidget * window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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gtk_window_set_default_size(GTK_WINDOW(window), width, height);
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gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
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gtk_window_set_title(GTK_WINDOW(window), "Game");
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g_signal_connect(window, "destroy", G_CALLBACK(destroy_window), NULL);
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g_signal_connect (G_OBJECT (window), "delete-event", G_CALLBACK(destroy_window), NULL);
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g_signal_connect(G_OBJECT (window), "key-press-event", G_CALLBACK(keyboard_input), NULL);
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gtk_widget_set_events (window, GDK_EXPOSURE_MASK | GDK_SCROLL_MASK | GDK_SMOOTH_SCROLL_MASK | GDK_KEY_PRESS_MASK);
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canvas = gtk_drawing_area_new ();
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g_signal_connect (G_OBJECT (canvas), "configure-event", G_CALLBACK(configure_event), NULL);
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g_signal_connect (G_OBJECT (canvas), "draw", G_CALLBACK (draw_event), NULL);
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g_signal_connect (G_OBJECT (canvas), "scroll-event",G_CALLBACK(mouse_scroll), NULL);
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gtk_widget_set_events (canvas, GDK_SCROLL_MASK | GDK_SMOOTH_SCROLL_MASK);
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gtk_container_add (GTK_CONTAINER (window), canvas);
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game_animation_on_off ();
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gtk_widget_show_all(window);
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game_init ();
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gtk_main();
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if (stats_sampling > 0)
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printf("\n");
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game_destroy ();
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return 0;
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}
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