flying-balls/gravity.c

40 lines
845 B
C

#include <math.h>
#include <gtk/gtk.h>
#include "gravity.h"
#include "game.h"
double g_y = 20;
double g_x = 0;
static int gravity_vector_countdown = 0;
static int gravity_vector_init = 300;
void gravity_draw (cairo_t * cr) {
if (gravity_vector_countdown != 0) {
cairo_save(cr);
cairo_new_path(cr);
cairo_move_to(cr, width/2, height/2);
cairo_line_to(cr, width/2 + g_x, height/2 + g_y);
cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
cairo_set_line_width(cr, 1.0);
cairo_stroke(cr);
cairo_arc(cr, width/2 + g_x, height/2 + g_y, 3, 0, 2*M_PI);
cairo_fill(cr);
if (gravity_vector_countdown > 0)
--gravity_vector_countdown;
cairo_restore(cr);
}
}
void gravity_show () {
gravity_vector_countdown = gravity_vector_init;
};
void gravity_change (double dx, double dy) {
g_x += dx;
g_y += dy;
gravity_show ();
};