768 lines
20 KiB
C
768 lines
20 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <math.h>
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#include <time.h>
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#include <gdk/gdkkeysyms.h>
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#include <gtk/gtk.h>
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#define DEFAULT_WIDTH 800
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#define DEFAULT_HEIGHT 800
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struct ball_face;
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struct ball {
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double x;
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double y;
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unsigned int radius;
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double v_x;
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double v_y;
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double angle;
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double v_angle;
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struct ball_face * face;
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};
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double delta = 0.01; /* seconds */
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unsigned int width = DEFAULT_WIDTH;
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unsigned int height = DEFAULT_HEIGHT;
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unsigned int radius_min = 5;
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unsigned int radius_max = 10;
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unsigned int v_max = 100;
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unsigned int v_min = 0;
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unsigned int v_angle_min = 0;
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unsigned int v_angle_max = 100;
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struct ball * balls = 0;
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unsigned int n_balls = 50;
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double g_y = 20;
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double g_x = 0;
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double clear_alpha = 1.0;
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void random_velocity(struct ball * p) {
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double r2;
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do {
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p->v_x = v_min + rand() % (v_max + 1 - v_min);
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p->v_y = v_min + rand() % (v_max + 1 - v_min);
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r2 = p->v_x*p->v_x + p->v_y*p->v_y;
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} while (r2 > v_max*v_max || r2 < v_min*v_min);
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}
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void balls_init_state () {
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srand(time(NULL));
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static const unsigned int border = 10;
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unsigned int w = width < 2*border ? 1 : width - 2*border;
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unsigned int h = height < 2*border ? 1 : height - 2*border;
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for (unsigned int i = 0; i < n_balls; ++i) {
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balls[i].x = border + rand() % w;
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balls[i].y = border + rand() % h;
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random_velocity(balls + i);
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if (rand() % 2)
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balls[i].v_x = -balls[i].v_x;
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if (rand() % 2)
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balls[i].v_y = -balls[i].v_y;
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balls[i].radius = radius_min + rand() % (radius_max + 1 - radius_min);
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unsigned int v_angle_360 = (v_angle_min + rand() % (v_angle_max + 1 - v_angle_min)) % 360;
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balls[i].v_angle = 2*M_PI*v_angle_360/360;
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balls[i].angle = (rand() % 360)*2*M_PI/360;
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}
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}
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void ball_collision (struct ball * p, struct ball * q) {
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double dx = q->x - p->x;
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double dy = q->y - p->y;
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double d2 = dx*dx + dy*dy;
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double r = p->radius + q->radius;
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if (d2 <= r*r) {
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double dv_x = q->v_x - p->v_x;
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double dv_y = q->v_y - p->v_y;
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double mp = p->radius * p->radius;
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double mq = q->radius * q->radius;
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double f = dv_x*dx + dv_y*dy;
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if (f < 0) {
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f /= d2*(mp + mq);
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p->v_x += 2*mq*f*dx;
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p->v_y += 2*mq*f*dy;
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q->v_x -= 2*mp*f*dx;
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q->v_y -= 2*mp*f*dy;
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}
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}
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}
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#if 0
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static void tangential_friction1(double u, double p, double r, double * v, double * q) {
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static const double a = 0.0;
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/*
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* 2 2 2 2 2 2
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* sqrt((6 - 2 a ) u + 4 a p r u + (3 - 2 a ) p r ) + a u - a p r
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* v = -----------------------------------------------------------------
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* 3
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*
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* 2 2 2 2 2 2
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* sqrt((6 - 2 a ) u + 4 a p r u + (3 - 2 a ) p r ) - 2 a u + 2 a p r
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* q = ---------------------------------------------------------------------
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* 3 r
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*/
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double a2 = a*a;
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double u2 = u*u;
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double p2 = p*p;
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double r2 = r*r;
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double sr = sqrt((6 - 2*a2)*u2 + 4*a2*p*r*u + (3 - 2*a2)*p2*r2);
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*v = (sr + a*u - a*p*r)/3;
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*q = (sr - 2*a*u + 2*a*p*r)/(3*r);
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}
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static void tangential_friction2(double u, double p, double r, double * v, double * q) {
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static const double a = 1.0;
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/*
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* 2 2 2 2 2 2
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* sqrt((6 - 2 a ) u + 4 a p r u + (3 - 2 a ) p r ) + a u + a p r
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* v = -----------------------------------------------------------------
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* 3
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*
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* 2 2 2 2 2 2
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* sqrt((6 - 2 a ) u + 4 a p r u + (3 - 2 a ) p r ) - 2 a u - 2 a p r
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* q = ---------------------------------------------------------------------
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* 3 r
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*/
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double a2 = a*a;
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double u2 = u*u;
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double p2 = p*p;
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double r2 = r*r;
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double sr = sqrt((6 - 2*a2)*u2 + 4*a2*p*r*u + (3 - 2*a2)*p2*r2);
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*v = (sr + a*u + a*p*r)/3;
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*q = (sr - 2*a*u - 2*a*p*r)/(3*r);
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}
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#endif
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static void tangential_friction3(double u, double p, double r, double * v, double * q) {
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static const double a = 0.5;
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double w = u - p*r;
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*v = u - a*w;
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#if 0
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*q = sqrt(p*p*r*r - 2*a*a*w + 4*u*a*w)/r;
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if (w > 0)
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*q = -*q;
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#else
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*q = (*v)/r;
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#endif
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}
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void ball_update_state (struct ball * p) {
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p->x += delta*p->v_x + delta*delta*g_x/2.0;
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p->v_x += delta*g_x;
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p->y += delta*p->v_y + delta*delta*g_y/2.0;
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p->v_y += delta*g_y;
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if (p->x + p->radius > width) { /* right wall */
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if (p->v_x > 0) {
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p->x -= p->x + p->radius - width;
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p->v_x = -p->v_x;
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/* tangential friction */
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#if 0
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tangential_friction(p->v_y, -p->v_angle, p->radius, &(p->v_y), &(p->v_angle));
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p->v_angle = -p->v_angle;
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#endif
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}
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} else if (p->x < p->radius) { /* left wall */
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if (p->v_x < 0) {
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p->x += p->radius - p->x;
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p->v_x = -p->v_x;
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/* tangential friction */
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#if 0
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tangential_friction(p->v_y, p->v_angle, p->radius, &(p->v_y), &(p->v_angle));
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#endif
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}
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}
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if (p->y + p->radius > height) { /* bottom wall */
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if (p->v_y > 0) {
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p->y -= p->y + p->radius - height;
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p->v_y = -p->v_y;
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/* tangential friction */
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#if 1
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tangential_friction3(p->v_x, p->v_angle, p->radius, &(p->v_x), &(p->v_angle));
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#endif
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}
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} else if (p->y < p->radius) { /* top wall */
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if (p->v_y < 0) {
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p->y += p->radius - p->y;
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p->v_y = -p->v_y;
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/* tangential friction */
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#if 0
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tangential_friction(p->v_x, -p->v_angle, p->radius, &(p->v_x), &(p->v_angle));
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p->v_angle = -p->v_angle;
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#endif
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}
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}
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p->angle += delta*p->v_angle;
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while (p->angle >= 2*M_PI)
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p->angle -= 2*M_PI;
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while (p->angle < 0)
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p->angle += 2*M_PI;
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}
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void movement_and_borders () {
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for(int i = 0; i < n_balls; ++i)
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ball_update_state(balls + i);
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}
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/* Collision check with index
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*/
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struct rectangle {
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double min_x; /* left */
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double min_y; /* bottom */
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double max_x; /* right */
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double max_y; /* top */
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};
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struct bt_node {
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struct ball * ball;
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struct rectangle r;
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struct bt_node * left;
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struct bt_node * right;
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};
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struct bt_node * c_index = 0;
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static struct bt_node * c_index_init_node(struct bt_node * n, struct ball * b) {
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n->ball = b;
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n->r.min_x = b->x - b->radius;
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n->r.min_y = b->y - b->radius;
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n->r.max_x = b->x + b->radius;
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n->r.max_y = b->y + b->radius;
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n->left = 0;
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n->right = 0;
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return n;
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}
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static void c_index_add_ball(struct bt_node * n, const struct ball * b) {
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if (n->r.min_x > b->x - b->radius)
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n->r.min_x = b->x - b->radius;
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if (n->r.min_y > b->y - b->radius)
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n->r.min_y = b->y - b->radius;
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if (n->r.max_x < b->x + b->radius)
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n->r.max_x = b->x + b->radius;
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if (n->r.max_y < b->y + b->radius)
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n->r.max_y = b->y + b->radius;
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}
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static void c_index_insert(struct bt_node * t, struct bt_node * n, struct ball * b) {
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double w = width;
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double h = height;
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double ref_x = 0.0;
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double ref_y = 0.0;
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c_index_init_node(n, b);
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for (;;) {
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c_index_add_ball(t, b);
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if (w > h) { /* horizontal split */
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if (b->x <= t->ball->x) {
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if (t->left) {
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w = t->ball->x - ref_x;
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t = t->left;
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} else {
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t->left = n;
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return;
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}
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} else {
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if (t->right) {
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w -= t->ball->x - ref_x;
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ref_x = t->ball->x;
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t = t->right;
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} else {
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t->right = n;
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return;
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}
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}
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} else { /* vertical split */
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if (b->y <= t->ball->y) {
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if (t->left) {
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h = t->ball->y - ref_y;
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t = t->left;
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} else {
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t->left = n;
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return;
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}
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} else {
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if (t->right) {
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h -= t->ball->y - ref_y;
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ref_y = t->ball->y;
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t = t->right;
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} else {
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t->right = n;
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return;
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}
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}
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}
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}
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}
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void c_index_build() {
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c_index_init_node(c_index, balls);
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for(int i = 1; i < n_balls; ++i)
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c_index_insert(c_index, c_index + i, balls + i);
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}
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struct bt_node ** c_index_stack = 0;
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unsigned int c_index_stack_top = 0;
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static void c_index_stack_clear() {
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c_index_stack_top = 0;
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}
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static void c_index_stack_push(struct bt_node * n) {
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c_index_stack[c_index_stack_top++] = n;
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}
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static struct bt_node * c_index_stack_pop() {
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if (c_index_stack_top > 0)
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return c_index_stack[--c_index_stack_top];
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else
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return 0;
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}
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static int c_index_ball_in_rectangle(const struct bt_node * n, const struct ball * b) {
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return n->r.min_x <= b->x + b->radius
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&& n->r.max_x >= b->x - b->radius
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&& n->r.min_y <= b->y + b->radius
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&& n->r.max_y >= b->y - b->radius;
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}
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static int c_index_must_check(const struct bt_node * n, const struct ball * b) {
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return n != 0 && n->ball < b && c_index_ball_in_rectangle(n, b);
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}
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void c_index_check_collisions() {
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for(struct ball * b = balls + 1; b < balls + n_balls; ++b) {
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c_index_stack_clear();
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struct bt_node * n = c_index;
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do {
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ball_collision(n->ball, b);
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if (c_index_must_check(n->left, b)) {
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if (c_index_must_check(n->right, b))
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c_index_stack_push(n->right);
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n = n->left;
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} else if (c_index_must_check(n->right, b)) {
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n = n->right;
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} else {
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n = c_index_stack_pop();
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}
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} while (n);
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}
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}
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int c_index_init() {
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if (!c_index)
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c_index = malloc(sizeof(struct bt_node) * n_balls);
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if (!c_index)
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return 0;
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if (!c_index_stack)
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c_index_stack = malloc(sizeof(struct bt_node *) * n_balls);
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if (!c_index_stack)
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return 0;
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return 1;
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}
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void c_index_destroy() {
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if (c_index)
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free(c_index);
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if (c_index_stack)
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free(c_index_stack);
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c_index = 0;
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c_index_stack = 0;
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}
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/* Trivial collision check
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*/
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void check_collisions_simple () {
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for(int i = 0; i < n_balls; ++i)
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for(int j = i + 1; j < n_balls; ++j)
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ball_collision(balls + i, balls + j);
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}
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void check_collisions_with_index () {
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c_index_build();
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c_index_check_collisions();
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}
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void (*check_collisions)() = 0;
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void update_state () {
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if (check_collisions)
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check_collisions();
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movement_and_borders();
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}
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/* Graphics System
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*/
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GtkWidget * window;
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GtkWidget * canvas;
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int gravity_vector_countdown = 0;
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int gravity_vector_init = 300;
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void draw_gravity_vector(cairo_t * cr) {
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if (gravity_vector_countdown != 0) {
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cairo_new_path(cr);
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cairo_move_to(cr, width/2, height/2);
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cairo_line_to(cr, width/2 + g_x, height/2 + g_y);
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cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
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cairo_set_line_width(cr, 1.0);
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cairo_stroke(cr);
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cairo_arc(cr, width/2 + g_x, height/2 + g_y, 3, 0, 2*M_PI);
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cairo_fill(cr);
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if (gravity_vector_countdown > 0)
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--gravity_vector_countdown;
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}
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}
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const char * face_filename = 0;
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int face_rotation = 0;
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static const double linear_rotation_unit = 2.0;
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unsigned int faces_count;
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struct ball_face ** faces;
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struct ball_face {
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unsigned int rotations;
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cairo_surface_t ** c_faces;
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};
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struct ball_face * new_ball_face(unsigned int radius, cairo_surface_t * face, int rotation) {
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struct ball_face * f = malloc(sizeof(struct ball_face));
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if (!f)
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return 0;
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if (face && rotation) {
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f->rotations = 2*M_PI * radius / linear_rotation_unit;
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} else {
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f->rotations = 1;
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}
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f->c_faces = malloc(sizeof(cairo_surface_t *)*f->rotations);
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if (!f->c_faces) {
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free(f);
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return 0;
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}
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for (int i = 0; i < f->rotations; ++i) {
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f->c_faces[i] = gdk_window_create_similar_surface(gtk_widget_get_window(window),
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CAIRO_CONTENT_COLOR_ALPHA,
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2*radius, 2*radius);
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assert(f->c_faces[i]);
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cairo_t * ball_cr = cairo_create(f->c_faces[i]);
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cairo_translate(ball_cr, radius, radius);
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cairo_arc(ball_cr, 0.0, 0.0, radius, 0, 2 * M_PI);
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cairo_clip(ball_cr);
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if (face) {
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int face_x_offset = cairo_image_surface_get_width (face) / 2;
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int face_y_offset = cairo_image_surface_get_height (face) / 2;
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cairo_rotate(ball_cr, i*2*M_PI/f->rotations);
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cairo_scale (ball_cr, 1.0 * radius / face_x_offset, 1.0 * radius / face_y_offset);
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cairo_set_source_surface(ball_cr, face, -face_x_offset, -face_y_offset);
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cairo_paint(ball_cr);
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} else {
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cairo_set_source_rgb(ball_cr, 1.0*(rand() % 256)/255, 1.0*(rand() % 256)/255, 1.0*(rand() % 256)/255);
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cairo_paint(ball_cr);
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}
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cairo_surface_flush(f->c_faces[i]);
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cairo_destroy(ball_cr);
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}
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return f;
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}
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void init_graphics() {
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cairo_surface_t * face_surface = 0;
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if (face_filename) {
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face_surface = cairo_image_surface_create_from_png (face_filename);
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|
if (cairo_surface_status(face_surface) != CAIRO_STATUS_SUCCESS) {
|
|
cairo_surface_destroy (face_surface);
|
|
face_surface = 0;
|
|
fprintf(stderr, "could not create surface from PNG file %s\n", face_filename);
|
|
}
|
|
}
|
|
if (face_surface) {
|
|
faces_count = radius_max + 1 - radius_min;
|
|
faces = malloc(sizeof(struct ball_face *)*faces_count);
|
|
for (unsigned int i = 0; i < faces_count; ++i)
|
|
faces[i] = 0;
|
|
for(struct ball * b = balls; b != balls + n_balls; ++b) {
|
|
unsigned int r_idx = b->radius - radius_min;
|
|
if (!faces[r_idx])
|
|
faces[r_idx] = new_ball_face(b->radius, face_surface, face_rotation);
|
|
b->face = faces[r_idx];
|
|
}
|
|
cairo_surface_destroy (face_surface);
|
|
} else {
|
|
faces_count = n_balls;
|
|
faces = malloc(sizeof(struct ball_face *)*faces_count);
|
|
for (unsigned int i = 0; i < n_balls; ++i)
|
|
balls[i].face = faces[i] = new_ball_face(balls[i].radius, 0, face_rotation);
|
|
}
|
|
}
|
|
|
|
void destroy_graphics() {
|
|
if (!faces)
|
|
return;
|
|
for (int i = 0; i < faces_count; ++i) {
|
|
if (faces[i]) {
|
|
if (faces[i]->c_faces) {
|
|
for (unsigned int j = 0; j < faces[i]->rotations; ++j)
|
|
cairo_surface_destroy(faces[i]->c_faces[j]);
|
|
free(faces[i]->c_faces);
|
|
}
|
|
free(faces[i]);
|
|
}
|
|
}
|
|
free(faces);
|
|
faces = 0;
|
|
faces_count = 0;
|
|
}
|
|
|
|
void draw_balls_onto_window () {
|
|
/* clear pixmap */
|
|
GdkWindow * window = gtk_widget_get_window(canvas);
|
|
cairo_region_t * c_region = cairo_region_create();
|
|
GdkDrawingContext * d_context = gdk_window_begin_draw_frame (window, c_region);
|
|
|
|
cairo_t * cr = gdk_drawing_context_get_cairo_context (d_context);
|
|
|
|
cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, clear_alpha);
|
|
cairo_paint(cr);
|
|
|
|
draw_gravity_vector(cr);
|
|
|
|
/* draw balls */
|
|
for(const struct ball * b = balls; b != balls + n_balls; ++b) {
|
|
cairo_save(cr);
|
|
cairo_translate(cr, b->x - b->radius, b->y - b->radius);
|
|
unsigned int face_id;
|
|
if (b->face->rotations == 1)
|
|
face_id = 0;
|
|
else {
|
|
face_id = b->face->rotations*b->angle/(2*M_PI);
|
|
assert(face_id < b->face->rotations);
|
|
if (face_id >= b->face->rotations)
|
|
face_id %= b->face->rotations;
|
|
}
|
|
cairo_set_source_surface(cr, b->face->c_faces[face_id], 0, 0);
|
|
cairo_paint(cr);
|
|
cairo_restore(cr);
|
|
}
|
|
gdk_window_end_draw_frame(window, d_context);
|
|
cairo_region_destroy(c_region);
|
|
}
|
|
|
|
gint configure_event (GtkWidget *widget, GdkEventConfigure * event) {
|
|
if (width == gtk_widget_get_allocated_width(widget) && height == gtk_widget_get_allocated_height(widget))
|
|
return FALSE;
|
|
|
|
width = gtk_widget_get_allocated_width(widget);
|
|
height = gtk_widget_get_allocated_height(widget);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gint keyboard_input (GtkWidget *widget, GdkEventKey *event) {
|
|
if (event->type != GDK_KEY_PRESS)
|
|
return FALSE;
|
|
switch(event->keyval) {
|
|
case GDK_KEY_Up:
|
|
g_y -= 10;
|
|
gravity_vector_countdown = gravity_vector_init;
|
|
break;
|
|
case GDK_KEY_Down:
|
|
g_y += 10;
|
|
gravity_vector_countdown = gravity_vector_init;
|
|
break;
|
|
case GDK_KEY_Left:
|
|
g_x -= 10;
|
|
gravity_vector_countdown = gravity_vector_init;
|
|
break;
|
|
case GDK_KEY_Right:
|
|
g_x += 10;
|
|
gravity_vector_countdown = gravity_vector_init;
|
|
break;
|
|
case GDK_KEY_G:
|
|
case GDK_KEY_g:
|
|
gravity_vector_countdown = gravity_vector_init;
|
|
break;
|
|
case GDK_KEY_Q:
|
|
case GDK_KEY_q:
|
|
gtk_main_quit();
|
|
break;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean expose_event (GtkWidget *widget, GdkEventExpose *event, gpointer data) {
|
|
draw_balls_onto_window();
|
|
return TRUE;
|
|
}
|
|
|
|
void destroy_window (void) {
|
|
gtk_main_quit();
|
|
}
|
|
|
|
void print_usage (const char * progname) {
|
|
fprintf(stderr,
|
|
"usage: %s [options...]\n"
|
|
"options:\n"
|
|
"\t<width>x<height>\n"
|
|
"\tn=<number of balls>\n"
|
|
"\tfx=<x-force>\n"
|
|
"\tfy=<y-force>\n"
|
|
"\tradius=<min-radius>-<max-radius>\n"
|
|
"\tv=<min-velocity>-<max-velocity>\n"
|
|
"\tdelta=<frame-delta-time>\n"
|
|
"\tface=<filename>\n"
|
|
"\tclear=<clear-alpha>\n"
|
|
"\tstats=<sample-count> :: rendering timing statitstics (0=disabled, default)\n"
|
|
"\tcollisions=<C> :: n=no collisions, s=simple, i=index\n"
|
|
"\t-r :: activate face rotation\n",
|
|
progname);
|
|
}
|
|
|
|
unsigned int stats_sampling = 0;
|
|
|
|
gboolean timeout (gpointer user_data) {
|
|
guint64 start = 0, elapsed_usec;
|
|
if (stats_sampling > 0)
|
|
start = g_get_monotonic_time ();
|
|
|
|
update_state();
|
|
draw_balls_onto_window();
|
|
|
|
if (stats_sampling > 0) {
|
|
elapsed_usec = g_get_monotonic_time () - start;
|
|
|
|
static guint64 elapsed_usec_total = 0;
|
|
static unsigned int samples = 0;
|
|
if (samples == stats_sampling) {
|
|
printf("\rframe rendering: time = %lu usec, max freq = %.2f (avg over %u samples) ", elapsed_usec_total / samples, (1000000.0 * samples) / elapsed_usec_total, samples);
|
|
fflush(stdout);
|
|
samples = 0;
|
|
elapsed_usec_total = 0;
|
|
}
|
|
++samples;
|
|
elapsed_usec_total += elapsed_usec;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
int main (int argc, const char *argv[]) {
|
|
int w = DEFAULT_WIDTH;
|
|
int h = DEFAULT_HEIGHT;
|
|
|
|
for (int i = 1; i < argc; ++i) {
|
|
if (sscanf(argv[i], "%dx%d", &w, &h) == 2)
|
|
continue;
|
|
if (sscanf(argv[i], "n=%u", &n_balls) == 1)
|
|
continue;
|
|
if (sscanf(argv[i], "fx=%lf", &g_x) == 1)
|
|
continue;
|
|
if (sscanf(argv[i], "fy=%lf", &g_y) == 1)
|
|
continue;
|
|
if (sscanf(argv[i], "radius=%u-%u", &radius_min, &radius_max) == 2)
|
|
continue;
|
|
if (sscanf(argv[i], "v=%u-%u", &v_min, &v_max) == 2)
|
|
continue;
|
|
if (sscanf(argv[i], "delta=%lf", &delta) == 1)
|
|
continue;
|
|
if (strncmp(argv[i], "face=", 5) == 0) {
|
|
face_filename = argv[i] + 5;
|
|
continue;
|
|
}
|
|
if (sscanf(argv[i], "clear=%lf", &clear_alpha) == 1)
|
|
continue;
|
|
if (sscanf(argv[i], "stats=%u", &stats_sampling) == 1)
|
|
continue;
|
|
char collisions;
|
|
if (sscanf(argv[i], "collisions=%c", &collisions) == 1) {
|
|
switch (collisions) {
|
|
case 'i':
|
|
case 'I':
|
|
check_collisions = check_collisions_with_index;
|
|
continue;
|
|
case '0':
|
|
case 'N':
|
|
case 'n':
|
|
check_collisions = 0;
|
|
continue;
|
|
case 's':
|
|
case 'S':
|
|
check_collisions = check_collisions_simple;
|
|
continue;
|
|
}
|
|
}
|
|
if (strcmp(argv[i], "-r") == 0) {
|
|
face_rotation = 1;
|
|
continue;
|
|
}
|
|
print_usage(argv[0]);
|
|
return 1;
|
|
}
|
|
|
|
balls = malloc(sizeof(struct ball)*n_balls);
|
|
assert(balls);
|
|
|
|
assert(c_index_init());
|
|
|
|
balls_init_state();
|
|
|
|
gtk_init(0, 0);
|
|
|
|
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
|
|
gtk_window_set_default_size(GTK_WINDOW(window), width, height);
|
|
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
|
|
gtk_window_set_title(GTK_WINDOW(window), "Game");
|
|
|
|
g_signal_connect(window, "destroy", G_CALLBACK(destroy_window), NULL);
|
|
g_signal_connect (G_OBJECT (window), "delete-event", G_CALLBACK(destroy_window), NULL);
|
|
g_signal_connect(window, "key-press-event", G_CALLBACK(keyboard_input), NULL);
|
|
gtk_widget_set_events (window, GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_KEY_PRESS_MASK);
|
|
|
|
canvas = gtk_drawing_area_new ();
|
|
g_signal_connect (G_OBJECT (canvas), "expose-event", G_CALLBACK (expose_event), NULL);
|
|
g_signal_connect (G_OBJECT (canvas), "configure-event", G_CALLBACK(configure_event), NULL);
|
|
|
|
gtk_container_add (GTK_CONTAINER (window), canvas);
|
|
|
|
g_timeout_add (delta * 1000, timeout, canvas);
|
|
|
|
gtk_widget_show_all(window);
|
|
|
|
init_graphics();
|
|
|
|
gtk_main();
|
|
|
|
if (stats_sampling > 0)
|
|
printf("\n");
|
|
|
|
destroy_graphics();
|
|
c_index_destroy();
|
|
free(balls);
|
|
|
|
return 0;
|
|
}
|