#ifndef BALLS_H_INCLUDED #define BALLS_H_INCLUDED #include struct ball_face; struct ball { double x; double y; unsigned int radius; double v_x; double v_y; double angle; double v_angle; struct ball_face * face; }; extern struct ball * balls; extern unsigned int n_balls; extern unsigned int radius_min; extern unsigned int radius_max; extern unsigned int v_max; extern unsigned int v_min; extern unsigned int v_angle_min; extern unsigned int v_angle_max; extern const char * face_filename; extern int face_rotation; extern void balls_init (); extern void balls_destroy (); extern void ball_update_state (struct ball * p); extern void ball_elastic_collision (struct ball * p, struct ball * q); extern void ball_reposition (struct ball * b); extern void balls_draw (cairo_t * cr); #endif