#include #include #include #include #include #include #include #include #define DEFAULT_WIDTH 800 #define DEFAULT_HEIGHT 800 struct ball { double x; double y; unsigned int radius; double v_x; double v_y; guchar rgb_channels[3]; }; static double delta = 0.01; static unsigned int width = 0; static unsigned int height = 0; static unsigned int radius_min = 5; static unsigned int radius_max = 10; static unsigned int v_max = 100; static unsigned int v_min = 0; struct ball * balls = 0; unsigned int n_balls = 50; static double g_y = 20; static double g_x = 0; void random_velocity(struct ball * p) { double r2; do { p->v_x = v_min + rand() % (v_max + 1 - v_min); p->v_y = v_min + rand() % (v_max + 1 - v_min); r2 = p->v_x*p->v_x + p->v_y*p->v_y; } while (r2 > v_max*v_max || r2 < v_min*v_min); } void balls_init_state () { srand(time(NULL)); static const unsigned int border = 10; unsigned int w = width < 2*border ? 1 : width - 2*border; unsigned int h = height < 2*border ? 1 : height - 2*border; for (unsigned int i = 0; i < n_balls; ++i) { balls[i].x = border + rand() % w; balls[i].y = border + rand() % h; random_velocity(balls + i); if (rand() % 2) balls[i].v_x = -balls[i].v_x; if (rand() % 2) balls[i].v_y = -balls[i].v_y; balls[i].radius = radius_min + rand() % (radius_max + 1 - radius_min); balls[i].rgb_channels[0] = rand() % 256; balls[i].rgb_channels[1] = rand() % 256; balls[i].rgb_channels[2] = rand() % 256; } } static void ball_collision (struct ball * p, struct ball * q) { double dx = q->x - p->x; double dy = q->y - p->y; double d2 = dx*dx + dy*dy; double r = p->radius + q->radius; if (d2 <= r*r) { double dv_x = q->v_x - p->v_x; double dv_y = q->v_y - p->v_y; double mp = p->radius * p->radius; double mq = q->radius * q->radius; double f = dv_x*dx + dv_y*dy; if (f < 0) { f /= d2*(mp + mq); p->v_x += 2*mq*f*dx; p->v_y += 2*mq*f*dy; q->v_x -= 2*mp*f*dx; q->v_y -= 2*mp*f*dy; } } } static void ball_update_state (struct ball * p) { p->x += delta*p->v_x + delta*delta*g_x/2.0; p->v_x += delta*g_x; p->y += delta*p->v_y + delta*delta*g_y/2.0; p->v_y += delta*g_y; if (p->x + p->radius > width) { if (p->v_x > 0) { p->x -= p->x + p->radius - width; p->v_x = -p->v_x; } } else if (p->x < p->radius) { if (p->v_x < 0) { p->x += p->radius - p->x; p->v_x = -p->v_x; } } if (p->y + p->radius > height) { if (p->v_y > 0) { p->y -= p->y + p->radius - height; p->v_y = -p->v_y; } } else if (p->y < p->radius) { if (p->v_y < 0) { p->y += p->radius - p->y; p->v_y = -p->v_y; } } } static GdkPixbuf * pixbuf = 0; static double clear_factor [3] = { 0.0, 0.0, 0.0 }; static void destroy_surface () { if (pixbuf) g_object_unref(pixbuf); pixbuf = 0; } static void create_surface (int w, int h) { destroy_surface(); width = w; height = h; pixbuf = gdk_pixbuf_new(GDK_COLORSPACE_RGB, 0, 8, width, height); assert(pixbuf); guchar * pixels = gdk_pixbuf_get_pixels(pixbuf); int row_stride = gdk_pixbuf_get_rowstride(pixbuf); int n_channels = gdk_pixbuf_get_n_channels(pixbuf); for(int y = 0; y < height; ++y) { unsigned char * px = pixels; for(int x = 0; x < width; ++x) { for(int i = 0; i < n_channels; ++i) *px++ = 0; } pixels += row_stride; } } static void update_state () { for(int i = 0; i < n_balls; ++i) for(int j = i + 1; j < n_balls; ++j) ball_collision(balls + i, balls + j); for(int i = 0; i < n_balls; ++i) ball_update_state(balls + i); } static GtkWidget * window; static void draw_balls_onto_pixbuf () { guchar * const pixels = gdk_pixbuf_get_pixels(pixbuf); int width = gdk_pixbuf_get_width(pixbuf); int height = gdk_pixbuf_get_height(pixbuf); int row_stride = gdk_pixbuf_get_rowstride(pixbuf); int n_channels = gdk_pixbuf_get_n_channels(pixbuf); /* clear pixmap */ for(int y = 0; y < height; ++y) { unsigned char * px = pixels + y*row_stride; for(int x = 0; x < width; ++x) { for(int i = 0; i < n_channels; ++i) *px++ *= clear_factor[i]; } } /* draw balls */ for(int i = 0; i < n_balls; ++i) { int x0 = balls[i].x <= balls[i].radius ? 0 : balls[i].x - balls[i].radius; int x1 = balls[i].x + balls[i].radius + 1 >= width ? width : balls[i].x + balls[i].radius + 1; int y0 = balls[i].y <= balls[i].radius ? 0 : balls[i].y - balls[i].radius; int y1 = balls[i].y + balls[i].radius + 1 >= height ? height : balls[i].y + balls[i].radius + 1; for (int y = y0; y < y1; ++y) { assert(y >= 0); unsigned char * px = pixels + y*row_stride + x0*n_channels; int radius2_dy2 = balls[i].radius*balls[i].radius - (y - balls[i].y)*(y - balls[i].y); for (int x = x0; x < x1; ++x) { if ((x - balls[i].x)*(x - balls[i].x) <= radius2_dy2) for(int c = 0; c < n_channels; ++c) *px++ = balls[i].rgb_channels[c]; else px += n_channels; } } } } static gint resize_pixbuf (GtkWidget *widget, GdkEventConfigure * event) { if (width == widget->allocation.width && height == widget->allocation.height) return FALSE; create_surface(widget->allocation.width, widget->allocation.height); draw_balls_onto_pixbuf(); gdk_draw_pixbuf(window->window, NULL, pixbuf, 0, 0, 0, 0, width, height, GDK_RGB_DITHER_NONE, 0, 0); return TRUE; } static gint keyboard_input (GtkWidget *widget, GdkEventKey *event) { if (event->type != GDK_KEY_PRESS) return FALSE; switch(event->keyval) { case GDK_KEY_Q: case GDK_KEY_q: gtk_main_quit(); break; default: return FALSE; } return TRUE; } static gboolean expose_event (GtkWidget *widget, GdkEventExpose *event, gpointer data) { gdk_draw_pixbuf(window->window, NULL, pixbuf, 0, 0, 0, 0, width, height, GDK_RGB_DITHER_NONE, 0, 0); return TRUE; } static void destroy_window (void) { gtk_main_quit(); } void print_usage (const char * progname) { fprintf(stderr, "usage: %s [x] [n=] [clear=,,] [fx=] [fy=] [radius=-] [delta=]\n", progname); } gboolean timeout (gpointer user_data) { guint64 start = g_get_monotonic_time (); update_state(); draw_balls_onto_pixbuf(); gdk_draw_pixbuf(window->window, NULL, pixbuf, 0, 0, 0, 0, width, height, GDK_RGB_DITHER_NONE, 0, 0); guint64 elapsed_usec = g_get_monotonic_time () - start; static guint64 elapsed_usec_total = 0; static unsigned int samples = 0; if (samples == 30) { printf("\rtime for one frame: %lu usec (avg over %u samples) ", elapsed_usec_total / samples, samples); fflush(stdout); samples = 0; elapsed_usec_total = 0; } ++samples; elapsed_usec_total += elapsed_usec; return TRUE; } int main (int argc, const char *argv[]) { int w = DEFAULT_WIDTH; int h = DEFAULT_HEIGHT; for (int i = 1; i < argc; ++i) { if (sscanf(argv[i], "%dx%d", &w, &h) == 2) continue; if (sscanf(argv[i], "n=%u", &n_balls) == 1) continue; if (sscanf(argv[i], "clear=%lf,%lf,%lf", clear_factor, clear_factor + 1, clear_factor + 2) == 3) continue; if (sscanf(argv[i], "fx=%lf", &g_x) == 1) continue; if (sscanf(argv[i], "fy=%lf", &g_y) == 1) continue; if (sscanf(argv[i], "radius=%u-%u", &radius_min, &radius_max) == 2) continue; if (sscanf(argv[i], "v=%u-%u", &v_min, &v_max) == 2) continue; if (sscanf(argv[i], "delta=%lf", &delta) == 1) continue; print_usage(argv[0]); return 1; } balls = malloc(sizeof(struct ball)*n_balls); assert(balls); create_surface(w, h); balls_init_state(); gtk_init(0, 0); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); assert(window); gtk_window_set_default_size(GTK_WINDOW(window), w, h); gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER); gtk_window_set_title(GTK_WINDOW(window), "Balls"); g_signal_connect(window, "destroy", G_CALLBACK(destroy_window), NULL); g_signal_connect(window, "expose-event", G_CALLBACK(expose_event), NULL); g_signal_connect(window, "configure_event", G_CALLBACK(resize_pixbuf), NULL); g_signal_connect(window, "key_press_event", G_CALLBACK(keyboard_input), NULL); gtk_widget_set_events (window, GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_KEY_PRESS_MASK); g_timeout_add (delta * 1000, timeout, window); gtk_widget_show_all(window); gtk_main(); free(balls); destroy_surface(); return 0; }