#ifndef GAME_H_INCLUDED #define GAME_H_INCLUDED #include /* simulation/game framework */ extern double delta; /* simulation time delta in seconds */ #define DEFAULT_DELTA 0.01 extern int width; /* game canvas width */ extern int height; /* game canvas height */ #define DEFAULT_WIDTH 800 #define DEFAULT_HEIGHT 800 extern GtkWidget * canvas; /* game canvas object */ #if 0 extern void game_init (); /* implemented by the application */ /* game frame function to be provided by the game application */ extern gboolean game_draw_frame (GtkWidget * widget, cairo_t * cr, gpointer data); extern void set_game_resize_callback (gboolean (*game_resize) ()); extern void set_game_keyboard_input_callback (gint (*keyboard_input)(GtkWidget *, GdkEventKey *)); extern void set_game_mouse_scroll_callback (gboolean (*mouse_scroll)(GtkWidget *, GdkEvent *, gpointer)); #endif #endif