#ifndef POLYGON_GENERATOR_H_INCLUDED #define POLYGON_GENERATOR_H_INCLUDED #include "polygons.h" #include namespace poly_generate { polygon rectangle(double width, double height, double mass = 1, std::string label = "rectangle"); inline polygon square( double width, double mass = 1, std::string label = "square") { assert(width > 0); return rectangle(width, width, mass, label); }; polygon triangle(double side1, double side2, double angle, double mass = 1, std::string label = "triangle"); polygon regular(double radius, uint n_sides, double mass = 1, std::string label = "regular"); polygon general(std::vector points, double mass = 1, std::string label = "general"); }; // namespace poly_generate #endif