Karma Riuk
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89e250dcba
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Removed the passing of the mass through parameters. Now the mass is
determined by the area of the polygon
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2023-05-19 16:31:38 +02:00 |
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Karma Riuk
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3c2335235e
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Added labels to polygons to make it clear what is getting printed
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2023-05-17 13:19:57 +02:00 |
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Karma Riuk
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c0d4343b77
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Added general polygon generation WITH CORRECT INERTIA YUHUU
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2023-05-06 14:05:45 +02:00 |
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Karma Riuk
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bf9545a7a0
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Added regular polygons and started implementation of arbitrary (general)
polygons
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2023-04-25 12:01:51 +02:00 |
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Karma Riuk
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c7b9500bc4
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Fixed inertia for rectangles
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2023-04-10 14:39:36 +02:00 |
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Karma Riuk
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d0de911344
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got the speed working (yay) but the angular velocity that results is superrrr low, thus not creating any rotation after impact, wierd...
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2023-04-02 21:53:21 +02:00 |
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Karma Riuk
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d6bf526459
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Generator now makes the polygons origin at their center of mass, easier for rotation
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2023-03-20 15:33:35 +01:00 |
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Karma Riuk
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e6a3979de1
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Added a generator for polygons to make the init easier
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2023-03-14 23:10:31 +01:00 |
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