slight amplification of thrust control.
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b2e760a749
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4
balls.c
4
balls.c
@ -144,8 +144,8 @@ void ball_update_state (struct ball * p) {
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void spaceship_update_state () {
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if (spaceship_thrust > 0) {
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double fx = cos(spaceship.angle)*spaceship_thrust;
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double fy = sin(spaceship.angle)*spaceship_thrust;
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double fx = cos(spaceship.angle)*spaceship_thrust*4.0;
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double fy = sin(spaceship.angle)*spaceship_thrust*4.0;
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spaceship.x += delta*delta*fx/2.0;
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spaceship.v_x += delta*fx;
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