flying-balls/polygon_generator.h

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#ifndef POLYGON_GENERATOR_H_INCLUDED
#define POLYGON_GENERATOR_H_INCLUDED
#include "polygons.h"
#include <cassert>
namespace poly_generate {
polygon
rectangle(double width, double height, std::string label = "rectangle");
inline polygon square(double width, std::string label = "square") {
assert(width > 0);
return rectangle(width, width, label);
};
polygon triangle(
double side1, double side2, double angle, std::string label = "triangle"
);
polygon regular(double radius, uint n_sides, std::string label = "regular");
polygon general(std::vector<vec2d> points, std::string label = "general");
}; // namespace poly_generate
#endif